Dungeon Crawl Stone Soup version 0.19-a0-1534-g03f6967 (webtiles) character file. 0 Snikeer the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on Sept 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). Snikeer the Conjurer (Mummy Conjurer) Turns: 0, Time: 00:00:07 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Snikeer the Mummy Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .. #.# # # ... #..#.# #...(. #.#.#.# #.#.. ...#.#.#.#.$ . #.≈≈≈≈≈.# ... #..#≈...≈#..... #.≈..@≈.# ...#≈...≈#..!.. #.≈≈≈≈≈.# .#. ...#.#.#.#.. ..#!#.# #.#.# ...#.# #..# ..# # # . .. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock, minmay_small_reverse_x Vault maps used: D:1: ncdulo_watergridlock, minmay_small_reverse_x Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------