Dungeon Crawl Stone Soup version 0.19-a0-726-g4af737f (webtiles) character file. 4 Snikeer the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on June 21, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (184 turns). Snikeer the Conjurer (Demonspawn Conjurer) Turns: 184, Time: 00:01:00 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 58% Magic: 1/3 EV: 12 Int: 16 God: Gold: 57 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Missiles i - 22 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of remove curse {unknown} Potions d - a potion of curing {unknown} f - a potion of cancellation {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} h - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the rat. You now have 2/3 mp. Aim: a rat (severely wounded) The magic dart hits the rat. You kill the rat! You now have 1/3 mp. You start resting. MP restored: 3 d - a black potion e - a scroll labeled TAYGITT REAL A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. MP restored: 3 f - a fuming inky potion You now have 10 gold pieces. A rat comes into view. Aim: a rat (resting) The magic dart hits the rat. You now have 2/3 mp. Aim: a rat (severely wounded) The magic dart hits the rat. You kill the rat! You now have 1/3 mp. You start resting. MP restored: 3 g - a scroll labeled ZEKIFYITIRU You see here a rat corpse. You butcher the rat corpse. h - a chunk of flesh {@w0} You now have 22 gold pieces (gained 12). You see here 22 stones. i - 22 stones You now have 35 gold pieces (gained 13). You now have 46 gold pieces (gained 11). You now have 57 gold pieces (gained 11). A jackal comes into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 2/3 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal barks! You now have 1/3 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. You now have 0/3 mp. Aim: a jackal The magic dart hits the jackal. The jackal bites you but does no damage. The jackal misses you. You now have 0/3 mp. You hit the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you. x2 A jackal comes into view. You take 2 damage, and have 11/13 hp. The jackal barks! x2 You hit the jackal but do no damage. The jackal bites you. A giant cockroach comes into view. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal barely misses you. You hit the jackal. The jackal misses you. The jackal closely misses you. The jackal bites you. The jackal misses you. You take 1 damage, and have 6/13 hp. You hit the jackal. The jackal barely misses you. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 4/13 hp. You completely miss the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... #...#.##### ....# ##.#.#.# .#..# #....#.########## ...### #.#.##..........# #...###...##..........# .####.......####..........# ..........................# .####..........h..........# ...#..........sh@.........# ..............##h.........# ......(....##.#...........# ##..................####### .........####....##.# #..#.###..###....##.## ....[# ##............. ...######..##......... ...###................. You could see 3 jackals and a giant cockroach. Vanquished Creatures A bat (D:1) A jackal (D:1) A ball python (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Snikeer the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | HP: 2/13 [jackal (2)] 184 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_simpleton_c Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 10 Armor: Robe || 3 Dodge: Dodged || 18 Vault maps used: D:1: dpeg_arrival_simpleton_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.3 | 11.3 | 71.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.3 | 11.3 | 71.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------