Dungeon Crawl Stone Soup version 0.19-a0-726-g4af737f (webtiles) character file. 0 Snikeer the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on June 21, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:34 (90 turns). Snikeer the Conjurer (Demonspawn Conjurer) Turns: 90, Time: 00:00:35 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 0/3 EV: 12 Int: 16 God: Gold: 3 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -9), not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of invisibility {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Welcome, Snikeer the Demonspawn Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You now have 3 gold pieces. You see here a club. d - a bubbling sapphire potion A rat comes into view. Aim: a rat (resting) The magic dart hits the rat. You now have 2/3 mp. Aim: a rat The magic dart hits the rat. You kill the rat! You now have 1/3 mp. You start resting. MP restored: 3 Found a stone staircase leading down. You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh {@w0} You see here a rat skeleton. Sorry, you're not good enough to have a special ability. There is a stone staircase leading down here. You climb downwards. Found 10 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. An adder comes into view. Aim: an adder The magic dart hits the adder. You now have 2/3 mp. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 11/13 hp. Aim: an adder (lightly wounded) The magic dart hits the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Aim: an adder (moderately wounded) The magic dart hits the adder. The adder bites you. You are more poisoned. The adder poisons you! You take 2 damage, and have 6/13 hp. You now have 0/3 mp. You barely miss the adder. You feel sick. The adder misses you. You take 1 damage, and have 5/13 hp. You closely miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 4/13 hp. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. x2 You take 1 damage, and have 3/13 hp. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You take 1 damage, and have 2/13 hp. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 1 damage, and have 1/13 hp. You barely miss the adder. You die... .##.........## .#..........# ....<......# #..........# #..........# # #..........# ....###........# ....$.S@......# ....#####.<.### . ##### You could see an adder. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Snikeer the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:2 | HP: 3/13 [poisoned by an adder] 89 | D:2 | HP: 1/13 [poisoned by an adder] 90 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: scummos_arrival_forest, serial_glass, glass_columns_c, glass_columns_a D:2: lemuel_crystal_altar Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 5 Dodge: Dodged || 7 Vault maps used: D:1: scummos_arrival_forest, serial_glass, glass_columns_c, glass_columns_a D:2: lemuel_crystal_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.1 | 6.1 | 16.5 Dungeon | 100.0 | 100.0 | 0.0 | 6.1 | 6.1 | 16.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.5 +-------+-------+-------+-------+-------+----------------------