ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-50-gc4d14cd Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14468087586366038380, deterministic pregen: 1 Version history: Game started: 0.25-a0-1119-g28b6fd0 0.26-a0-37-g50178cf 0.26-a0-42-g4f27934 0.26-a0-43-g20b394c 0.26-a0-50-gc4d14cd Command line: /usr/games/crawl-git-c4d14cd842 -name Snikeer -rc /dgldir/rcfiles/crawl-git/Snikeer.rc -macro /dgldir/rcfiles/crawl-git/Snikeer.macro -morgue /dgldir/morgue/Snikeer/ -webtiles-socket /crawl-master/webserver/sockets/Snikeer:2020-06-04.12:44:27.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-git-c4d14cd842(_Z17write_stack_traceP8_IO_FILE+0x23) [0x614393]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c4d14cd842(_Z13do_crash_dumpv+0x415) [0x61c1f5]: do_crash_dump() /usr/games/crawl-git-c4d14cd842(_Z20crash_signal_handleri+0x9c) [0x61461c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f5a9925b0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5a995f5b7b]: /usr/games/crawl-git-c4d14cd842() [0x61b7be] /usr/games/crawl-git-c4d14cd842() [0x61bb36] /usr/games/crawl-git-c4d14cd842() [0x6eefdb] /usr/games/crawl-git-c4d14cd842(_ZN11LevelLayoutC1E8level_idjRK16ProceduralLayout+0xc1) [0x6807f1]: LevelLayout::LevelLayout(level_id, unsigned int, ProceduralLayout const&) /usr/games/crawl-git-c4d14cd842() [0x5819d4] /usr/games/crawl-git-c4d14cd842() [0x581f62] /usr/games/crawl-git-c4d14cd842() [0x582357] /usr/games/crawl-git-c4d14cd842() [0x582b17] /usr/games/crawl-git-c4d14cd842(_Z14generate_abyssv+0x92) [0x584ce2]: generate_abyss() /usr/games/crawl-git-c4d14cd842() [0x6b94f0] /usr/games/crawl-git-c4d14cd842(_Z7builderb+0x2b2) [0x6bacc2]: builder(bool) /usr/games/crawl-git-c4d14cd842(_Z14generate_levelRK8level_id+0x195) [0x6ebff5]: generate_level(level_id const&) /usr/games/crawl-git-c4d14cd842(_Z14pregen_dungeonRK8level_id+0x57e) [0x6ec9de]: pregen_dungeon(level_id const&) /usr/games/crawl-git-c4d14cd842(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x430) [0x6ecf40]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-c4d14cd842(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x37a) [0xada7ea]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-c4d14cd842(_Z8banishedRKSsi+0x2a2) [0x583232]: banished(std::string const&, int) /usr/games/crawl-git-c4d14cd842(_Z12world_reactsv+0xcc) [0xc5c54c]: world_reacts() /usr/games/crawl-git-c4d14cd842() [0xc602fe] /usr/games/crawl-git-c4d14cd842(main+0x55d) [0xc644cd]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5a992467ed]: /usr/games/crawl-git-c4d14cd842() [0x56b5e9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5a995f584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5a995f584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000614a5b in call_gdb (file=0x7f5a995e0180) at crash.cc:436 gdb = attach_cmd = "attach 28612\000\000\000\000\000\000\000" #2 0x000000000061c215 in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/Snikeer/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed." file = 0x7f5a995e0180 t = 1591276718 name = "/dgldir/morgue/Snikeer/crash-Snikeer-20200604-131838.txt", '\000' #3 0x000000000061461c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f5a995f5b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061b7be in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc1ce56490 "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061bb36 in AssertFailed (expr=0xc7a93b "!crawl_state.generating_level", file=0xc7a53f "files.cc", line=3000, text=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", '\000' "\200, e\345\034\004\000\000\000\020\205\345\034\374\177\000\000\000\000\345\034\374\177", '\000' , " \367]\231Z\177\000\000\340\206\345\034\374\177\000\000F\000\000\000\000\000\000\000\200Z\231\002\000\000\000\000c\314\306\000\000\000\000\000 \210\345\034\374\177\000\000\305n*\231Z\177\000\000\000\000\000\000\377\377\000\000F\000\000\000\000\000\000\000\340\206\345\034\374\177\000\000\060f\345\034\374\177\000\000\200Z\231\002\000\000\000\000x\bؙZ\177\000\000-\000\000\000\000\000\000\000)\246ݙZ\177\000\000-"... args = {{gp_offset = 13517680, fp_offset = 0, overflow_arg_area = 0x7ffc1ce56630, reg_save_area = 0x7f5a99330330}} fileName = #8 0x00000000006eefdb in level_excursion::go_to (this=, next=...) at files.cc:3000 No locals. #9 0x00000000006807f1 in LevelLayout::LevelLayout (this=0x41b28b0, id=..., _seed=, _layout=...) at dgn-proclayouts.cc:238 le = {original = {branch = BRANCH_ABYSS, depth = 2}, ever_changed_levels = false, allow_unvisited = false} #10 0x00000000005819d4 in _abyss_grid (p=...) at abyss.cc:1135 lid = {branch = BRANCH_DUNGEON, depth = 14} pt = {x = 1563332622, y = 1897924103} sample = {c = {x = 484798416, y = 32764}, ft = 12356873, cp = 0, m = MMT_NONE} #11 _update_abyss_terrain (p=..., abyss_genlevel_mask=..., morph=morph@entry=false) at abyss.cc:1235 rp = {x = 2, y = 2} currfeat = DNGN_UNSEEN feat = #12 0x0000000000581f62 in _abyss_apply_terrain (abyss_genlevel_mask=..., morph=morph@entry=false, now=now@entry=false) at abyss.cc:1343 p = {x = 2, y = 2} abyss_coord = {x = 1563332622, y = 1897924103} turned_to_floor = ri = {> = {}, current = {x = 2, y = 2}, topleft = {x = 2, y = 2}, bottomright = {x = 77, y = 67}} exit_chance = 6250 altars_wanted = 0 use_abyss_exit_map = true ii = exits_wanted = 0 used_queue = false delta = 1 #13 0x0000000000582357 in _generate_area (abyss_genlevel_mask=...) at abyss.cc:1428 placed_abyssal_rune = false #14 0x0000000000582b17 in _abyss_generate_new_area () at abyss.cc:1589 abyss_genlevel_mask = {data = std::bitset = {[0] = 1, [1] = 1, [2] = 1, [3] = 1, [4] = 1, [5] = 1, [6] = 1, [7] = 1, [8] = 1, [9] = 1, [10] = 1, [11] = 1, [12] = 1, [13] = 1, [14] = 1, [15] = 1, [16] = 1, [17] = 1, [18] = 1, [19] = 1, [20] = 1, [21] = 1, [22] = 1, [23] = 1, [24] = 1, [25] = 1, [26] = 1, [27] = 1, [28] = 1, [29] = 1, [30] = 1, [31] = 1, [32] = 1, [33] = 1, [34] = 1, [35] = 1, [36] = 1, [37] = 1, [38] = 1, [39] = 1, [40] = 1, [41] = 1, [42] = 1, [43] = 1, [44] = 1, [45] = 1, [46] = 1, [47] = 1, [48] = 1, [49] = 1, [50] = 1, [51] = 1, [52] = 1, [53] = 1, [54] = 1, [55] = 1, [56] = 1, [57] = 1, [58] = 1, [59] = 1, [60] = 1, [61] = 1, [62] = 1, [63] = 1, [64] = 1, [65] = 1, [66] = 1, [67] = 1, [68] = 1, [69] = 1, [70] = 1, [71] = 1, [72] = 1, [73] = 1, [74] = 1, [75] = 1, [76] = 1, [77] = 1, [78] = 1, [79] = 1, [80] = 1, [81] = 1, [82] = 1, [83] = 1, [84] = 1, [85] = 1, [86] = 1, [87] = 1, [88] = 1, [89] = 1, [90] = 1, [91] = 1, [92] = 1, [93] = 1, [94] = 1, [95] = 1, [96] = 1, [97] = 1, [98] = 1, [99] = 1, [100] = 1, [101] = 1, [102] = 1, [103] = 1, [104] = 1, [105] = 1, [106] = 1, [107] = 1, [108] = 1, [109] = 1, [110] = 1, [111] = 1, [112] = 1, [113] = 1, [114] = 1, [115] = 1, [116] = 1, [117] = 1, [118] = 1, [119] = 1, [120] = 1, [121] = 1, [122] = 1, [123] = 1, [124] = 1, [125] = 1, [126] = 1, [127] = 1, [128] = 1, [129] = 1, [130] = 1, [131] = 1, [132] = 1, [133] = 1, [134] = 1, [135] = 1, [136] = 1, [137] = 1, [138] = 1, [139] = 1, [140] = 1, [141] = 1, [142] = 1, [143] = 1, [144] = 1, [145] = 1, [146] = 1, [147] = 1, [148] = 1, [149] = 1, [150] = 1, [151] = 1, [152] = 1, [153] = 1, [154] = 1, [155] = 1, [156] = 1, [157] = 1, [158] = 1, [159] = 1, [160] = 1, [161] = 1, [162] = 1, [163] = 1, [164] = 1, [165] = 1, [166] = 1, [167] = 1, [168] = 1, [169] = 1, [170] = 1, [171] = 1, [172] = 1, [173] = 1, [174] = 1, [175] = 1, [176] = 1, [177] = 1, [178] = 1, [179] = 1, [180] = 1, [181] = 1, [182] = 1, [183] = 1, [184] = 1, [185] = 1, [186] = 1, [187] = 1, [188] = 1, [189] = 1, [190] = 1, [191] = 1, [192] = 1, [193] = 1, [194] = 1, [195] = 1, [196] = 1, [197] = 1, [198] = 1, [199] = 1...}} #15 0x0000000000584ce2 in generate_abyss () at abyss.cc:1625 abyss_genlevel_mask = {data = std::bitset = {[64] = 1, [66] = 1, [68] = 1, [74] = 1, [75] = 1, [76] = 1, [80] = 1, [81] = 1, [82] = 1, [83] = 1, [85] = 1, [86] = 1, [136] = 1, [140] = 1, [143] = 1, [144] = 1, [146] = 1, [150] = 1, [151] = 1, [152] = 1, [153] = 1, [192] = 1, [194] = 1, [196] = 1, [197] = 1, [200] = 1, [203] = 1, [204] = 1, [205] = 1, [208] = 1, [209] = 1, [210] = 1, [211] = 1, [213] = 1, [214] = 1, [899] = 1, [900] = 1, [904] = 1, [907] = 1, [910] = 1, [914] = 1, [915] = 1, [920] = 1, [1091] = 1, [1092] = 1, [1093] = 1, [1094] = 1, [1096] = 1, [1098] = 1, [1100] = 1, [1101] = 1, [1102] = 1, [1104] = 1, [1106] = 1, [1109] = 1, [1110] = 1, [1111] = 1, [1114] = 1, [1115] = 1, [1116] = 1, [1122] = 1, [1123] = 1, [1124] = 1, [1125] = 1, [1126] = 1, [1127] = 1, [1128] = 1, [1129] = 1, [1130] = 1, [1131] = 1, [1132] = 1, [1133] = 1, [1134] = 1, [1155] = 1, [1156] = 1, [1157] = 1, [1158] = 1, [1160] = 1, [1162] = 1, [1164] = 1, [1165] = 1, [1166] = 1, [1168] = 1, [1170] = 1, [1173] = 1, [1174] = 1, [1175] = 1, [1178] = 1, [1179] = 1, [1180] = 1, [1186] = 1, [1187] = 1, [1188] = 1, [1189] = 1, [1190] = 1, [1191] = 1, [1192] = 1, [1193] = 1, [1194] = 1, [1195] = 1, [1196] = 1, [1197] = 1, [1198] = 1, [1285] = 1, [1287] = 1, [1289] = 1, [1290] = 1, [1297] = 1, [1299] = 1, [1300] = 1, [1303] = 1, [1304] = 1, [1305] = 1, [1475] = 1, [1477] = 1, [1479] = 1, [1480] = 1, [1482] = 1, [1484] = 1, [1485] = 1, [1486] = 1, [1488] = 1, [1490] = 1, [1493] = 1, [1494] = 1, [1495] = 1, [1498] = 1, [1499] = 1, [1500] = 1, [1506] = 1, [1507] = 1, [1508] = 1, [1509] = 1, [1510] = 1, [1511] = 1, [1512] = 1, [1513] = 1, [1514] = 1, [1515] = 1, [1516] = 1, [1517] = 1, [1518] = 1, [1539] = 1, [1541] = 1, [1543] = 1, [1544] = 1, [1546] = 1, [1548] = 1, [1549] = 1, [1550] = 1, [1552] = 1, [1554] = 1, [1557] = 1, [1558] = 1, [1559] = 1, [1562] = 1, [1563] = 1, [1564] = 1, [1570] = 1, [1571] = 1, [1572] = 1, [1573] = 1, [1574] = 1, [1575] = 1, [1576] = 1, [1577] = 1, [1578] = 1, [1579] = 1, [1580] = 1, [1581] = 1, [1582] = 1, [1888] = 1, [1889] = 1, [1890] = 1, [1891] = 1, [1892] = 1, [1893] = 1, [1894] = 1, [1895] = 1, [1896] = 1, [1897] = 1, [1898] = 1, [1899] = 1, [1900] = 1, [1901] = 1, [1902] = 1, [1903] = 1, [1904] = 1, [1905] = 1, [1906] = 1, [1907] = 1, [1908] = 1, [1909] = 1, [1910] = 1, [1911] = 1, [1912] = 1, [1913] = 1, [1914] = 1, [1915] = 1, [1916] = 1...}} #16 0x00000000006b94f0 in _builder_by_type () at dungeon.cc:2710 No locals. #17 _build_dungeon_level () at dungeon.cc:2411 place_vaults = false nvaults = #18 _build_level_vetoable (enable_random_maps=) at dungeon.cc:347 level_layout_type = "" #19 0x00000000006bacc2 in builder (enable_random_maps=true) at dungeon.cc:300 uniq_tags = std::set with 0 elements uniq_names = std::set with 0 elements levelgen_rng = {previous = rng::GAMEPLAY} tries = 49 quiet = {msuppressed = false, channel = MSGCH_DIAGNOSTICS, prev_colour = MSGCOL_DEFAULT} saved_position = {val = , oldval = {x = 0, y = 0}} #20 0x00000000006ebff5 in generate_level (l=...) at files.cc:1609 vault_list = level_vaults = level_name = "Abyss:2" depth = {val = , oldval = 2} saved_position = {val = , oldval = {x = 0, y = 0}} stair_taken = save_name = "" #21 0x00000000006ec9de in pregen_dungeon (stopping_point=...) at files.cc:1719 to_generate = std::vector of length 775208, capacity 4930738 = { at_end = #22 0x00000000006ecf40 in load_level (stair_taken=DNGN_ENTER_ABYSS, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1908 level_name = "Abyss:2" make_changes = true popped = false hatch_name = "" just_created_level = return_pos = {x = 0, y = 0} dest_pos = {x = 73, y = 20} #23 0x0000000000ada7ea in floor_transition (how=DNGN_ENTER_ABYSS, whence=DNGN_FLOOR, whither=..., forced=, going_up=, shaft=, update_travel_cache=true) at stairs.cc:831 old_level = {branch = BRANCH_VAULTS, depth = 2} collect_travel_data = stair_pos = {x = 73, y = 20} newlevel = #24 0x0000000000583232 in banished (who="hell knight", power=) at abyss.cc:423 what = "Cast into level 2 of the Abyss (hell knight)" #25 0x0000000000c5c54c in world_reacts () at main.cc:2194 No locals. #26 0x0000000000c602fe in _input () at main.cc:1176 player_disabled = {was_disabled = false} #27 0x0000000000c644cd in _launch_game () at main.cc:454 game_start = false #28 _launch_game_loop () at main.cc:363 game_ended = false #29 main (argc=, argv=) at main.cc:317 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 2 Level id: Abyss:2 Abyssal state: major_coord = (1563332620,1897924101) seed = 0x2fba24b3 depth = 2098574401 phase = 0 destroy_all_terrain = 0 level = (0 : 14) Currently generating level. Level build method = abyss, level layout type = abyss, absdepth0 = 25 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The blast of lightning engulfs your lightning spire. Your lightning spire completely resists. The blast of lightning engulfs the ironheart preserver!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the vault warden! The blast of lightning engulfs the two-headed ogre!! The yaktaur shouts! You hear a shout! x2; You hear an angry hiss. You hear a shout! You take 13 damage, and have 134/147 hp. You now have 27/36 mp. The blast of lightning engulfs you but does no damage. The blast of lightning engulfs the ironheart preserver! The vault warden unwields a +0 war axe. The vault warden wields a +0 arbalest. The vault warden shoots a bolt. The bolt closely misses you. Your lightning spire shoots out a bolt of lightning at the ironheart preserver! The bolt of electricity hits the ironheart preserver! The bolt of electricity hits the two-headed ogre! You hear a shout! x2 The yaktaur wields a cursed -3 arbalest. The yaktaur shoots a bolt. The bolt hits your lightning spire! A two-headed ogre comes into view. It is wielding a +0 vorpal dire flail and a +0 giant club. A yaktaur comes into view. You puncture the ironheart preserver! You burn the ironheart preserver. You bite the ironheart preserver. The vault warden activates a sealing rune. A door slams shut! The two-headed ogre hits your lightning spire with a +0 giant club! The two-headed ogre barely misses your lightning spire. You hit the ironheart preserver. You burn the ironheart preserver. Your bite misses the ironheart preserver. The ironheart preserver misses you. Your lightning spire shoots out a bolt of lightning at the ironheart preserver! The bolt of electricity hits the ironheart preserver!! x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 2 ball lightnings come into view. An ogre mage comes into view. It is wielding a +0 spear. A yaktaur comes into view. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre hits your lightning spire with a +0 giant club!! The two-headed ogre hits your lightning spire with a +0 giant club! The ironheart preserver barely misses your ball lightning. You now have 23/36 mp. You strike the helpless ironheart preserver from behind! You skewer the ironheart preserver like a kebab!!! You burn the ironheart preserver. You block the two-headed ogre's attack. x2 The blast of lightning engulfs you! You resist. The blast of lightning engulfs the vault warden! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the two-headed ogre! The blast of lightning engulfs the two-headed ogre!! Your Stealth skill increases to level 13! The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs the yaktaur!! The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs the yaktaur!! The blast of lightning engulfs the vault warden. The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs the yaktaur! The blast of lightning engulfs the vault guard! The blast of lightning engulfs you! You resist. The blast of lightning engulfs the ogre mage!! The blast of lightning engulfs the two-headed ogre!! x3 The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. The vault warden unwields a +0 arbalest. The vault warden wields a +0 war axe. The vault warden barely misses you. Things that are here: a bolt; a cursed -1 great mace; a +0 ring mail You hit the vault warden. You burn the vault warden. Your bite misses the vault warden. You closely miss the vault warden. You bite the vault warden, but do no damage. The yaktaur shoots a bolt. The bolt completely misses you. You block the vault warden's attack. You closely miss the vault warden. You bite the vault warden, but do no damage. You take 19 damage, and have 117/147 hp. You closely miss the vault warden. You block the vault guard's attack. The vault warden unwields a +0 war axe. The vault warden wields a +0 arbalest. The vault warden shoots a bolt. You block the bolt. The yaktaur shoots a bolt. The bolt misses you. The ogre mage gestures wildly while chanting. The ogre mage flickers and vanishes for a moment. You block the two-headed ogre's attack. x2 You see here 3 bolts. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The vault guard hits your ball lightning with a +0 battleaxe! The blast of lightning engulfs the vault warden!! The blast of lightning engulfs the two-headed ogre! The blast of lightning engulfs the vault guard!! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the ogre mage!! The blast of lightning engulfs the two-headed ogre!!! The blast of lightning engulfs the yaktaur!! x2 The vault guard hits your ball lightning with a +0 battleaxe. The vault warden activates a sealing rune. You take 10 damage, and have 107/147 hp. You now have 19/36 mp. You hit the two-headed ogre. You burn the two-headed ogre. You bite the two-headed ogre. You block the two-headed ogre's attack. x2 The vault guard hits your ball lightning with a +0 battleaxe! The blast of lightning engulfs the vault guard!! The blast of lightning engulfs the vault warden! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the two-headed ogre!! Your Spellcasting skill increases to level 14! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the two-headed ogre! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the vault warden! The runic seals fade away. The blast of lightning engulfs the vault guard!! The yaktaur shoots a bolt. You block the bolt. Items here: ( )) † a +0 vorpal dire flail; a +0 giant club; 2 bolts; a two-headed ogre corpse You take 10 damage, and have 97/147 hp. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you but does no damage. The yaktaur unwields a +0 arbalest. The yaktaur hits you. Things that are here: a +0 giant club x2 You take 5 damage, and have 92/147 hp. You puncture the yaktaur! You burn the yaktaur. The yaktaur unwields a +0 arbalest. You block the yaktaur's attack. Things that are here: a cursed -3 arbalest; 21 bolts You hit the yaktaur. You burn the yaktaur. You bite the yaktaur. You puncture the yaktaur! You burn the yaktaur. No target in view! No target in view! No target in view! No target in view! Magic restored. You are feeling hungry. You regained 17 hp, and now have 109/147 hp. MP restored: 37 HP restored. Things that are here: a +0 giant spiked club; a cursed -3 giant club Things that are here: a +0 giant club x2; a two-headed ogre corpse; Health restored: 147 You butcher the two-headed ogre corpse. s - 6 chunks of flesh {@w0} Things that are here: a +0 giant club x2; a two-headed ogre skeleton Things that are here: a +0 giant club x2; a two-headed ogre skeleton Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. This raw flesh tastes terrible. Things that are here: a cursed +0 spear; a +0 robe Items here: ( )) [ † a +0 arbalest; a +0 war axe; 20 bolts; a +0 plate armour; a human corpse You butcher the human corpse. s - 8 chunks of flesh {@w0} (gained 3) Items here: ( )) [ ÷ a +0 arbalest; a +0 war axe; 20 bolts; a +0 plate armour; a human skeleton Items here: ( )) [ ÷ a +0 arbalest; a +0 war axe; 20 bolts; a +0 plate armour; a human skeleton Things that are here: a +0 giant club x2 Items here: ( ))) [ a +0 giant club; a +0 giant spiked club; a bolt; a cursed -1 great mace a +0 ring mail You butcher the two-headed ogre corpse. s - 14 chunks of flesh {@w0} (gained 6) Items here: ( )) ÷ a +0 vorpal dire flail; a +0 giant club; 2 bolts; a two-headed ogre skeleton Items here: ( )) ÷ a +0 vorpal dire flail; a +0 giant club; 2 bolts; a two-headed ogre skeleton Things that are here: a +0 battleaxe; a +0 plate armour Things that are here: a cursed -3 arbalest; 21 bolts Things that are here: a +0 arbalest; 15 bolts Things that are here: a +0 arbalest; 9 bolts; a yaktaur corpse You butcher the yaktaur corpse. s - 18 chunks of flesh {@w0} (gained 4) Things that are here: a +0 arbalest; 9 bolts; a yaktaur skeleton There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Things that are here: a +0 giant club x2; a two-headed ogre skeleton Items here: ( )) [ ÷ a +0 arbalest; a +0 war axe; 20 bolts; a +0 plate armour; a human skeleton You open the door. There is an open door here. You open the door. There is an open door here. A yaktaur comes into view. The yaktaur shouts! You hear a shout! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. You see here a bolt. A yaktaur comes into view. The yaktaur shoots a bolt. You block the bolt. You see here a bolt. A yaktaur comes into view. The yaktaur shoots a bolt. The bolt hits you! You see here a bolt. You take 15 damage, and have 132/147 hp. You puncture the yaktaur! You burn the yaktaur. The yaktaur unwields a +0 arbalest. You block the yaktaur's attack. You hit the yaktaur. You burn the yaktaur. You bite the yaktaur. You completely miss the yaktaur. You bite the yaktaur, but do no damage. You hit the yaktaur but do no damage. Your bite misses the yaktaur. You puncture the yaktaur! You burn the yaktaur. Your chain mail prevents you from hitting the yaktaur. You bite the yaktaur. The yaktaur barely misses you. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. Some of the chunks of flesh in your inventory have rotted away. You barely miss the yaktaur. You bite the yaktaur. You hit the yaktaur but do no damage. You block the yaktaur's attack. You puncture the yaktaur! You burn the yaktaur. You puncture the yaktaur! You burn the yaktaur! You puncture the yaktaur! You burn the yaktaur. The yaktaur unwields a +0 arbalest. The yaktaur completely misses you. You hit the yaktaur. You burn the yaktaur. You puncture the yaktaur! You burn the yaktaur. The yaktaur unwields a +0 arbalest. You block the yaktaur's attack. There is an open door, spattered with blood here. Things that are here: a +0 arbalest; 18 bolts; a yaktaur corpse You hit the yaktaur. You burn the yaktaur. Your bite misses the yaktaur. You block the yaktaur's attack. You puncture the yaktaur! You burn the yaktaur. Your chain mail prevents you from hitting the yaktaur. You bite the yaktaur, but do no damage. You block the yaktaur's attack. You hit the yaktaur but do no damage. You hit the yaktaur. You burn the yaktaur. You bite the yaktaur! The yaktaur hits you. You take 3 damage, and have 133/147 hp. You completely miss the yaktaur. You hit the yaktaur. You burn the yaktaur. You bite the yaktaur. No target in view! No target in view! No target in view! No target in view! All of the chunks of flesh in your inventory have rotted away. You butcher the yaktaur corpse. s - 3 chunks of flesh {@w0} There is an open door, spattered with blood here. Things that are here: a +0 arbalest; 18 bolts; a yaktaur skeleton There is an open door, spattered with blood here. Things that are here: a +0 arbalest; 18 bolts; a yaktaur skeleton Things that are here: a +0 arbalest; 18 bolts; a yaktaur corpse; Health restored: 147 You butcher the yaktaur corpse. s - 9 chunks of flesh {@w0} (gained 6) Things that are here: a +0 arbalest; 18 bolts; a yaktaur skeleton Things that are here: a +0 arbalest; 18 bolts; a yaktaur skeleton There is an open door, spattered with blood here. Things that are here: a +0 arbalest; 18 bolts; a yaktaur skeleton Things that are here: a +0 arbalest; 28 bolts There is an open door here. 2 slime creatures come into view. The slime creature quivers. A slime creature comes into view. The slime creature quivers. A slime creature comes into view. The slime creature quivers. x2 You block the slime creature's attack. You puncture the slime creature! You burn the slime creature. You bite the slime creature. You block the slime creature's attack. A slime creature comes into view. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! The slime creature quivers. 2 ball lightnings come into view. A slime creature comes into view. Two slime creatures merge to form a large slime creature. You now have 31/37 mp. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! You are feeling hungry. 3 ball lightnings come into view. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the large slime creature!! The blast of lightning engulfs the slime creature!! x2 The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The slime creature hits you but does no damage. You take 5 damage, and have 142/147 hp. You now have 26/37 mp. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the slime creature!! The blast of lightning engulfs the large slime creature! The blast of lightning engulfs the slime creature! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the large slime creature!!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the large slime creature! The blast of lightning engulfs the slime creature! The slime creature closely misses you. A large slime creature splits. The blast of lightning engulfs you! You resist. The blast of lightning engulfs the slime creature! The blast of lightning engulfs the slime creature!! The blast of lightning engulfs the slime creature! You block the slime creature's attack. The slime creature hits you but does no damage. Two slime creatures merge to form a large slime creature. The slime creature completely misses you. You take 18 damage, and have 124/147 hp. You regained 2 mp, and now have 28/37 mp. You puncture the large slime creature! You burn the large slime creature. The slime creature completely misses you. You puncture the large slime creature! You burn the large slime creature. You bite the large slime creature! You puncture the large slime creature! You burn the large slime creature. The large slime creature hits you! The slime creature closely misses you. You take 7 damage, and have 118/147 hp. You hit the large slime creature. You burn the large slime creature. You hit the large slime creature. You burn the large slime creature. You block the large slime creature's attack. The slime creature completely misses you. You barely miss the large slime creature. You puncture the large slime creature! You burn the large slime creature. The slime creature barely misses you. You hit the slime creature. You burn the slime creature. You bite the slime creature. You puncture the slime creature! You burn the slime creature. You bite the slime creature. You block the slime creature's attack. You hit the slime creature. You burn the slime creature. You puncture the slime creature! You burn the slime creature. You bite the slime creature. You block the slime creature's attack. You hit the slime creature. You burn the slime creature. You bite the slime creature. You puncture the slime creature! You burn the slime creature. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Eating one of 9 chunks of flesh {@w0}. You eat one of the 9 chunks of flesh {@w0}. This raw flesh tastes terrible. Magic restored. HP restored. Health restored: 147; MP restored: 37 You open the door. There is an open door here. You now have 2174 gold pieces (gained 26). There is an open door here. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. There is an open door here. Opyred's ghost turns its malevolent gaze towards you. There is an open door here. Press: ? - help, v - describe, . - travel Here: Opyred's ghost, wielding a weapon of pain (fire blocked by a runed translucent door) Some shallow water. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 33/37 mp. Press: ? - help, v - describe, . - travel Here: Opyred's ghost, wielding a weapon of pain (fire blocked by a runed translucent door) Some shallow water. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Shadow Creatures. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 28/37 mp. Casting: Shadow Creatures (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Wisps of shadow whirl around you... You now have 22/37 mp. You open the door. Opyred's ghost whispers, "The ORB doesn't exist." Your deep troll shaman bites Opyred's ghost! Your deep troll shaman claws Opyred's ghost! Your deep troll shaman closely misses Opyred's ghost. You hit Opyred's ghost but do no damage. You bite Opyred's ghost. You hit Opyred's ghost but do no damage. You bite Opyred's ghost. Opyred's ghost hits you but does no damage. Your ironheart preserver casts a spell. Your ironheart preserver begins to accept its allies' injuries. Your deep troll closely misses Opyred's ghost. Your deep troll claws Opyred's ghost but does no damage. x2 Your deep troll shaman bites Opyred's ghost! Your deep troll shaman barely misses Opyred's ghost. Your deep troll shaman claws Opyred's ghost but does no damage. You hit Opyred's ghost but do no damage. You hit Opyred's ghost but do no damage. Opyred's ghost barely misses you. Your deep troll shaman closely misses Opyred's ghost. Your deep troll shaman claws Opyred's ghost but does no damage. x2 Your deep troll bites Opyred's ghost but does no damage. Your deep troll barely misses Opyred's ghost. Your deep troll claws Opyred's ghost! All of the chunks of flesh in your inventory have rotted away. You hit Opyred's ghost but do no damage. You hit Opyred's ghost but do no damage. Opyred's ghost misses you. Your deep troll shaman misses Opyred's ghost. Your deep troll shaman closely misses Opyred's ghost. Your deep troll shaman misses Opyred's ghost. Your lightning spire shoots out a bolt of lightning at Opyred's ghost! The bolt of electricity hits Opyred's ghost! x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Your deep troll barely misses Opyred's ghost. Your deep troll closely misses Opyred's ghost. Your deep troll barely misses Opyred's ghost. You hit Opyred's ghost but do no damage. Your ironheart preserver hits Opyred's ghost but does no damage. Your deep troll closely misses Opyred's ghost. Your deep troll claws Opyred's ghost but does no damage. Your deep troll closely misses Opyred's ghost. You barely miss Opyred's ghost. Opyred's ghost misses you. Your deep troll shaman bites Opyred's ghost but does no damage. Your deep troll shaman claws Opyred's ghost! Your deep troll shaman closely misses Opyred's ghost. Your deep troll bites Opyred's ghost! Your deep troll closely misses Opyred's ghost. Your deep troll claws Opyred's ghost! You hit Opyred's ghost. Your deep troll misses Opyred's ghost. Your deep troll closely misses Opyred's ghost. Your deep troll claws Opyred's ghost but does no damage. Your ironheart preserver hits Opyred's ghost but does no damage. You strike the helpless Opyred's ghost from behind! You stick Opyred's ghost like a pincushion!!! You bite Opyred's ghost, but do no damage. You block Opyred's ghost's attack. Your deep troll shaman closely misses Opyred's ghost. Your deep troll shaman claws Opyred's ghost. Your deep troll shaman claws Opyred's ghost but does no damage. Your lightning spire shoots out a bolt of lightning at Opyred's ghost! The bolt of electricity hits Opyred's ghost! The bolt of electricity hits Opyred's ghost!! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Your deep troll bites Opyred's ghost but does no damage. Your deep troll claws Opyred's ghost but does no damage. Your deep troll claws Opyred's ghost. You closely miss Opyred's ghost. Your bite misses Opyred's ghost. Your deep troll bites Opyred's ghost but does no damage. Your deep troll closely misses Opyred's ghost. Your deep troll claws Opyred's ghost. Your ironheart preserver hits Opyred's ghost but does no damage. You hit Opyred's ghost but do no damage. Opyred's ghost hits you! Your deep troll shaman bites Opyred's ghost but does no damage. Your deep troll shaman barely misses Opyred's ghost. Your deep troll shaman claws Opyred's ghost but does no damage. Your lightning spire shoots out a bolt of lightning at Opyred's ghost! The bolt of electricity hits Opyred's ghost!! The bolt of electricity hits Opyred's ghost! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You take 17 damage, and have 130/147 hp. No target in view! No target in view! No target in view! You swap places. Your ironheart preserver dissolves into shadows! Your deep troll dissolves into shadows! Your deep troll shaman dissolves into shadows! There is an open translucent door here. Your deep troll dissolves into shadows! Your deep troll dissolves into shadows! Your lightning spire disappears in a puff of smoke! Your magical contamination has completely faded away. You pick up the Reference Book on the Boosting Rocks and begin reading... You add the spells Leda's Liquefaction and Iskenderun's Battlesphere to your library. Health restored: 147; MP restored: 37 You enter the shallow water. Moving in this stuff is going to be slow. You now have 2208 gold pieces (gained 34). You now have 2229 gold pieces (gained 21). Done exploring. Okay, then. Unknown command. Done exploring. Done exploring. There is an open translucent door here. There is an open door here. You are feeling hungry. You can't go down here! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. A deep elf archer comes into view. It is wielding a +0 short sword. There is a stone staircase leading up here. The helpless deep elf archer fails to defend itself. You stick the deep elf archer like a pincushion!!!!! You burn the deep elf archer! No target in view! Items here: ( )) [ † a +0 short sword; a +0 longbow; 8 arrows; a +0 leather armour; an elf corpse You butcher the elf corpse. s - 4 chunks of flesh {@w0} Items here: ( )) [ ÷ a +0 short sword; a +0 longbow; 8 arrows; a +0 leather armour; an elf skeleton There is a stone staircase leading up here. I - a wand of disintegration (71) (gained 17 charges) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [? for help]? weapon Unknown command. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. This raw flesh tastes terrible. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You gain astral sight. You now have 33/37 mp. You open the door. There is an open door here. MP restored: 37 There is an open door here. Items here: ( )) [ ÷ a +0 leather armour; 8 arrows; a +0 short sword; a +0 longbow; an elf skeleton What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! You see here a wand of paralysis (3). Items here: ( )) [ ÷ a +0 leather armour; 8 arrows; a +0 short sword; a +0 longbow; an elf skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. Items here: )) [[ a +0 chain mail; a +0 great sword; a +0 scale mail; a +0 falchion There is an open door here. There is an open door here. Your astral sight fades away. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a cursed +0 scale mail; a +0 morningstar There is a stone staircase leading down here. You climb downwards. 4 yaktaurs, a yaktaur captain and 7 ogres come into view. The yaktaur shouts! The two-headed ogre shouts in stereo! The ogre shouts! The yaktaur shouts! The ogre shouts! The two-headed ogre shouts in stereo! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt misses you. You block the two-headed ogre's attack. x2 The two-headed ogre shouts in stereo! x2 There is a stone staircase leading up here. Casting: Shadow Creatures (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 2 ball lightnings come into view. The two-headed ogre closely misses you. You block the two-headed ogre's attack. The ogre mage hits your ball lightning with a +0 flail. The two-headed ogre barely misses you. The two-headed ogre hits you but does no damage. The ogre completely misses you. You block the two-headed ogre's attack. x2 You now have 31/37 mp. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 2 ball lightnings come into view. The blast of lightning engulfs the yaktaur!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the two-headed ogre!! x3 The blast of lightning engulfs the yaktaur! The blast of lightning engulfs the ogre mage!! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the two-headed ogre!! x2 The blast of lightning engulfs the ogre!! x2 The blast of lightning engulfs the yaktaur!! The yaktaur shoots a bolt. You block the bolt. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you but does no damage. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt barely misses you. The bolt hits your ball lightning!! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the ogre!! The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs the yaktaur!!! The blast of lightning engulfs the yaktaur!! The blast of lightning engulfs the ogre!!! The blast of lightning engulfs the yaktaur!! The two-headed ogre misses you. The two-headed ogre hits you but does no damage. You hear a shout! Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 2 ball lightnings come into view. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the two-headed ogre!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the yaktaur! The blast of lightning engulfs the ogre mage!! The blast of lightning engulfs the yaktaur! The yaktaur wields a cursed +0 arbalest. The yaktaur shoots a bolt. The bolt hits you. The yaktaur shoots a bolt. The bolt hits your ball lightning! The blast of lightning engulfs you! You resist. The blast of lightning engulfs the yaktaur!!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the yaktaur!! The blast of lightning engulfs the yaktaur captain!! The blast of lightning engulfs the ogre mage!! Your base Conjurations skill increases to level 11! Your base Summonings skill increases to level 11! Your base Translocations skill increases to level 11! The blast of lightning engulfs the two-headed ogre!! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt misses you. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You take 31 damage, and have 116/147 hp. MASSIVE DAMAGE!! You now have 20/37 mp. The blast of lightning engulfs the yaktaur captain!! The blast of lightning engulfs you. You resist. The yaktaur captain shoots a bolt. You block the bolt. The yaktaur captain shoots a bolt. The bolt hits you!! Things that are here: 2 bolts; a +0 giant club x2 You take 21 damage, and have 96/147 hp. The yaktaur captain unwields a +0 arbalest. The yaktaur captain hits you! Things that are here: a +0 arbalest; 18 bolts You take 8 damage, and have 88/147 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the yaktaur captain but do no damage. You hit the yaktaur captain. You burn the yaktaur captain. You hit the yaktaur captain. You burn the yaktaur captain. The yaktaur captain hits you but does no damage. You completely miss the yaktaur captain. You hit the yaktaur captain. You burn the yaktaur captain. You bite the yaktaur captain. The yaktaur captain hits you but does no damage. You puncture the yaktaur captain! You burn the yaktaur captain. Things that are here: a +0 arbalest; 22 bolts Things that are here: a +0 arbalest; 22 bolts There isn't anything to butcher here. There isn't anything to butcher here. You start resting. Magic restored. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. All of the chunks of flesh in your inventory have rotted away. You regained 24 hp, and now have 114/147 hp. MP restored: 37 You start resting. HP restored. Things that are here: a +0 arbalest; 19 bolts; a yaktaur corpse; Health restored: 147 You butcher the yaktaur corpse. s - 6 chunks of flesh {@w0} Things that are here: a +0 arbalest; 19 bolts; a yaktaur skeleton Things that are here: a +0 arbalest; 19 bolts; a yaktaur skeleton Things that are here: a cursed +0 arbalest; 16 bolts Things that are here: a +0 arbalest; 21 bolts; a yaktaur corpse You butcher the yaktaur corpse. s - 11 chunks of flesh {@w0} (gained 5) Things that are here: a +0 arbalest; 21 bolts; a yaktaur skeleton Things that are here: a +0 arbalest; 21 bolts; a yaktaur skeleton Things that are here: a +0 flail; a +0 robe Things that are here: a +0 giant club x2 Things that are here: a +0 flail; a +0 robe Things that are here: a +0 dire flail; a +0 giant club Things that are here: a +0 giant club x2; a two-headed ogre corpse Things that are here: a bolt; a +0 giant club; an ogre corpse Things that are here: a +0 dire flail; a +0 giant club You open the door. There is an open door here. You now have 2254 gold pieces (gained 25). d - 56 rations (gained 1) Y - 3 boxes of beasts (gained 1) Found an uncursed enchanted chain mail. You now have 2290 gold pieces (gained 36). Some of the chunks of flesh in your inventory have rotted away. V - a +2 buckler of reflection You see here an uncursed enchanted chain mail. All of the chunks of flesh in your inventory have rotted away. You see here an uncursed enchanted chain mail. s - an uncursed enchanted chain mail You start removing your armour. You continue taking off your +3 chain mail. x4 You finish taking off your +3 chain mail. You start putting on your armour. You continue putting on your uncursed enchanted chain mail. x5 You finish putting on your +3 chain mail. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +3 chain mail. You drop a +2 buckler of reflection. Search for what [Enter for "weapon", or ? for help]? shield Okay, then. Okay, then. Okay, then. You open the door. There is an open door here. P - the uncursed chain mail "Awupumu" {rElec rN+++ Str-2 Int+4} You start removing your armour. You continue taking off your +3 chain mail. x4 You finish taking off your +3 chain mail. You start putting on your armour. You continue putting on the uncursed chain mail "Awupumu" {rElec rN+++ Str-2 Int+4}. x5 You finish putting on the +8 chain mail "Awupumu" {rElec rN+++ Str-2 Int+4}. You feel weaker. You feel clever. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a +3 chain mail. Okay, then. Unknown command. You see here a +3 chain mail. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Things that are here: a +2 buckler of reflection; a +3 chain mail You open the door. 2 rakshasas come into view. The rakshasa gestures at you. The lance of force hits you but does no damage. The rakshasa blinks! There is an open door here. The rakshasa weaves an illusion. The rakshasa shimmers and seems to become two! You puncture the rakshasa! You burn the rakshasa. You bite the rakshasa, but do no damage. You puncture the rakshasa! You burn the rakshasa. You completely miss the rakshasa. You bite the rakshasa, but do no damage. You closely miss the rakshasa. Your bite misses the rakshasa. The rakshasa closely misses you. You hit the rakshasa. You burn the rakshasa. The injured rakshasa weaves a defensive illusion! You hit the rakshasa. You burn the rakshasa. The rakshasa weaves an illusion. You block the rakshasa's attack. You hit the rakshasa. You burn the rakshasa. You puncture the rakshasa! You burn the rakshasa. Your bite misses the rakshasa. You block the rakshasa's attack. The rakshasa gestures at you. The lance of force hits you!! You are knocked back by the lance of force. You collide with the rakshasa! The rakshasa gestures at you. The lance of force misses you. The lance of force hits the rakshasa! The rakshasa is knocked back by the lance of force. The rakshasa slams into the stone wall! The rakshasa barely misses you. You take 23 damage, and have 124/147 hp. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 2 ball lightnings come into view. You block the rakshasa's attack. The rakshasa hits you but does no damage. You block the rakshasa's attack. You now have 31/37 mp. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the rakshasa!!! The rakshasa shimmers and vanishes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the rakshasa!! The rakshasa hits you but does no damage. The rakshasa gestures at you. The lance of force hits your ball lightning!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the rakshasa!! The blast of lightning engulfs the rakshasa! The injured rakshasa weaves a defensive illusion! You hear a shout! x4 You take 13 damage, and have 111/147 hp. You now have 26/37 mp. The blast of lightning engulfs the rakshasa! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the rakshasa!! You take 6 damage, and have 105/147 hp. The rakshasa blinks! The blast of lightning engulfs you! You resist. The blast of lightning engulfs the rakshasa!! The rakshasa shimmers and vanishes! You take 9 damage, and have 96/147 hp. No target in view! Things that are here: a +0 long sword; a +0 robe You start resting. An ironbrand convoker comes into view. It is wielding a +0 great mace. You regained 5 hp, and now have 102/147 hp. You regained 7 mp, and now have 34/37 mp. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There are no items here. Casting: Conjure Ball Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The ironbrand convoker shouts! You now have 32/37 mp. You block the ironbrand convoker's attack. You hit the ironbrand convoker. You burn the ironbrand convoker. You hit the ironbrand convoker. You burn the ironbrand convoker. You block the ironbrand convoker's attack. Your lightning spire shoots out a bolt of lightning at the ironbrand convoker! The bolt of electricity hits the ironbrand convoker! You puncture the ironbrand convoker! You burn the ironbrand convoker. You barely miss the ironbrand convoker. You bite the ironbrand convoker, but do no damage. You puncture the ironbrand convoker! You burn the ironbrand convoker. The ironbrand convoker hits you but does no damage. You puncture the ironbrand convoker! You burn the ironbrand convoker. No target in view! No target in view! No target in view! Things that are here: a +0 great mace; a +0 scale mail There isn't anything to butcher here. Magic restored. You are feeling hungry. You regained 5 hp, and now have 109/147 hp. MP restored: 37 You start resting. Your lightning spire disappears in a puff of smoke! You regained 2 hp, and now have 111/147 hp. You start resting. HP restored. Health restored: 147 Things that are here: a +0 whip; a +0 robe Things that are here: a +0 great mace; a +0 scale mail Things that are here: a +0 great mace; a +0 scale mail There is an open door here. There is an open door here. Things that are here: a +0 dire flail; a +0 giant club Things that are here: a +0 giant club x2 Things that are here: a bolt; a +0 giant club Things that are here: a +0 dire flail; a +0 giant club There is an open door here. You open the door. There is an open door here. You sense a monster nearby. s - a scarf of repulsion Okay, then. Search for what [Enter for "shield", or ? for help]? rpoi Unknown command. You sense a monster nearby. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop a scarf of repulsion. You now have 2319 gold pieces (gained 29). You now have 2350 gold pieces (gained 31). There is an open door here. A hell knight comes into view. It is wielding a +5 great sword of distortion. You are feeling very hungry. The hell knight shouts! The hell knight casts a spell. The hell knight seems to speed up. You hear a shout! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 33/37 mp. You hit the hell knight but do no damage. The hell knight hits you with a +5 great sword of distortion! Space warps horribly around you! You take 31 damage, and have 116/147 hp. MASSIVE DAMAGE!! You puncture the hell knight! You hit the hell knight. You bite the hell knight, but do no damage. The hell knight hits you with a +5 great sword of distortion. You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25-a0-1119-g28b6fd0 0.26-a0-37-g50178cf 0.26-a0-42-g4f27934 0.26-a0-43-g20b394c 0.26-a0-50-gc4d14cd Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Snikeer] Species: Gnoll Job: Wizard HP: 110/147; mods: 0/0 MP: 34/37; mod: 0 Stats: 21 (21) 36 (36) 25 (25) Position: (40, 35), god: Ashenzari (18), turn_is_over: 1, banished: 0 Standing on/in/over feature: Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 12 | 1176 | 126/212 Short Blades | X | 1 | 3 | 12 | 1176 | 126/212 Long Blades | X | 1 | 3 | 12 | 1176 | 126/212 Axes | X | 1 | 3 | 12 | 1176 | 126/212 Maces & Flails | X | 1 | 3 | 12 | 1176 | 126/212 Polearms | X | 1 | 3 | 12 | 1176 | 126/212 Staves | X | 1 | 3 | 12 | 1176 | 126/212 Slings | X | 1 | 3 | 12 | 1176 | 126/212 Bows | X | 1 | 3 | 12 | 1176 | 126/212 Crossbows | X | 1 | 3 | 12 | 1176 | 126/212 Throwing | X | 1 | 3 | 12 | 1176 | 126/212 Armour | X | 1 | 3 | 12 | 1176 | 126/212 Dodging | X | 1 | 3 | 13 | 1327 | 65/238 Stealth | X | 1 | 3 | 13 | 1303 | 41/238 Shields | X | 1 | 3 | 12 | 1176 | 126/212 Unarmed Combat | X | 1 | 3 | 12 | 1176 | 126/212 Spellcasting | X | 1 | 3 | 14 | 1533 | 33/262 Conjurations | X | 1 | 3 | 11 | 1227 | 8/265 Hexes | X | 1 | 3 | 10 | 1176 | 187/230 Charms | X | 1 | 3 | 10 | 1176 | 187/230 Summonings | X | 1 | 3 | 11 | 1227 | 8/265 Necromancy | X | 1 | 3 | 10 | 1176 | 187/230 Translocations | X | 1 | 3 | 11 | 1227 | 8/265 Transmutations | X | 1 | 3 | 10 | 1176 | 187/230 Fire Magic | X | 1 | 3 | 10 | 1176 | 187/230 Ice Magic | X | 1 | 3 | 10 | 1176 | 187/230 Air Magic | X | 1 | 3 | 10 | 1176 | 187/230 Earth Magic | X | 1 | 3 | 10 | 1176 | 187/230 Poison Magic | X | 1 | 3 | 10 | 1176 | 187/230 Invocations | X | 1 | 3 | 13 | 1176 | 115/200 Evocations | X | 1 | 3 | 12 | 1176 | 126/212 Spell bugs: Durations: #114: 24 Attributes: #12: 3974 #13: 1624 #23: 59270 #24: 539816584 #27: 346325 #49: 4129 #59: 1 Mutations: fangs: 1 (innate) strong nose: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: cursed +9 dagger "Geyff" {flame, *Slow +Blink rElec rN++} eq slot #1, inv slot #49: cursed +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} eq slot #2, inv slot #33: cursed +2 helmet eq slot #3, inv slot #17: cursed +1 pair of gloves "Dannuora" {rC+ rN+ Dex+6} eq slot #4, inv slot #5: cursed +1 pair of boots "Zafuemn" {Slay+2} eq slot #5, inv slot #6: cursed +2 kite shield eq slot #6, inv slot #41: +8 chain mail "Awupumu" {rElec rN+++ Str-2 Int+4} eq slot #7, inv slot #36: cursed ring of Ubuxug {rF+ rN+ Int-4 Stlth-} eq slot #8, inv slot #30: cursed ring "Fubuqot" {Str+6 Int+10 Dex+3} eq slot #9, inv slot #42: cursed amulet "Ucviuniahaf" {RegenMP Str+8} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>