Dungeon Crawl Stone Soup version 0.23-a0-446-g036aa52 (webtiles) character file. 28 Snicker the Sneak (level 3, -4/27 HPs) Began as a Demonspawn Assassin on Nov 19, 2018. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (782 turns). Snicker the Sneak (Demonspawn Assassin) Turns: 782, Time: 00:02:30 Health: -4/27 AC: 3 Str: 12 XL: 3 Next: 0% Magic: 0/3 EV: 12 Int: 12 God: Gold: 20 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (helmet restricted) rElec . Reflect . d - +0 cloak rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn h - ring of resist corrosion MPRegen 0.08/turn (no ring) @: no status effects A: horns 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) Missiles e - 8 poisoned needles (quivered) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery h - a ring of resist corrosion (left hand) Scrolls j - a scroll of remove curse Comestibles g - 2 rations Skills: + Level 2.0 Fighting * Level 2.2 Short Blades + Level 1.7 Throwing + Level 1.0 Dodging * Level 4.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When hurt, damage is shared between your health and your magic reserves. Message History Aim: a jackal (moderately wounded) You shoot a curare-tipped needle. The curare-tipped needle hits the jackal. The jackal is poisoned. The jackal convulses. You kill the jackal! The gnoll barely misses you. Firing (i - inventory. (/) - cycle) f - a curare-tipped needle (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin, p - jackal Aim: a goblin You shoot a curare-tipped needle. The curare-tipped needle hits the jackal. The jackal is poisoned. The jackal convulses. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The gnoll hits you with a +0 flail! You die... .####. #...#..#. .........# #.........# . #......g..# ... #.........# #r... #.........####ggg(.. #..........g@gg# ##..........##### #..........## ...........# #.....<...# ########### You could see 4 gnolls, a hobgoblin, a goblin and a rat. Vanquished Creatures 3 dart slugs (D:1) A leopard gecko (D:1) 3 ball pythons (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:2) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snicker the Demonspawn Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 102 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 202 | D:1 | Reached skill level 4 in Stealth 471 | D:1 | Reached skill level 1 in Dodging 782 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 782 | D:2 | Reached XP level 3. HP: 9/27 MP: 3/3 782 | D:2 | Slain by a gnoll Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1 D:2: first_ration, led_sif_pool, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.2 Stealth | 4 | 4.3 Dodging | 1 | 1.0 Fighting | | 2.0 Throwing | | 1.7 Action || total -------------------------++------- Melee: Dagger || 43 Headbutt || 2 Fire: Blowgun || 2 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Robe || 7 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 4 | 9.8 | 17 | 3 | 15.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 4 | 13.3 | 11 | 3 | 21.4 D:2 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------