Dungeon Crawl Stone Soup version 0.22-a0-525-gf69a080 (webtiles) character file. 26 Smoke131 the Chucker (level 3, 37/37 HPs) Began as an Ogre Hunter on June 20, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:27 (618 turns). Smoke131 the Chucker (Ogre Hunter) Turns: 618, Time: 00:02:27 Health: 37/37 AC: 3 Str: 16 XL: 3 Next: 8% Magic: 3/3 EV: 10 Int: 12 God: Gold: 64 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 5 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe (worn) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} Potions e - a potion of curing {unknown} g - a potion of agility {unknown} Comestibles f - a ration Skills: + Level 3.4 Fighting * Level 4.6 Throwing - Level 1.7 Dodging - Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The adder is heavily wounded. The adder bites you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. g - a viscous amethyst potion Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# ### #.####.. ... ###......### #.# ######### ...........# #.# #........ ...........# #.# #........ ...........# #.# #........ ...........###.###........ ..$........'>....'........ ......†..@.#.#.###........ ############.#.# ######### #.#.# #.#.# #.#.# #.#.# +.... There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smoke131 the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 75 | D:1 | Reached XP level 2. HP: 17/31 MP: 2/2 244 | D:1 | You fall through a shaft! 447 | D:2 | Reached XP level 3. HP: 19/37 MP: 3/3 618 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_semitransparent Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.4 Throwing | | 4.6 Dodging | | 1.7 Stealth | | 0.6 Action || total -------------------------++------- Melee: Short sword || 35 Throw: Large rock || 10 Armor: Robe || 20 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 12 | 0.0 | 618 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 9 | 0.0 | 244 D:2 | 0 | 20 | 0.0 | 0 | 3 | 0.0 | 374 +---------+---------+-------+---------+---------+-------+---------