Dungeon Sprint DCSS version 0.21.2 (webtiles) character file. 7 SmSkdm the Magician (level 2, -6/22 HPs) Began as a Gnoll Wizard on Dec 31, 2018. Was an Initiate of Makhleb. Shot with an arrow by a deep elf archer (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:58 (128 turns). SmSkdm the Magician (Gnoll Wizard) Turns: 128, Time: 00:01:58 Health: -6/22 AC: 20 Str: 9 XL: 2 Next: 0% Magic: 10/10 EV: -4 Int: 26 God: Makhleb [......] Gold: 0 SH: 0 Dex: 19 Spells: 15/16 levels left rFire . . . SeeInvis + E - +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . y - +5 crystal plate armour rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn K - +6 ring of intelligence MPRegen 0.12/turn I - +6 ring of dexterity @: slowed, very slow A: distributed training, fangs 1, strong nose a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons A - a +5 double sword C - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). D - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. E - the +9 heavy crossbow "Sniper" (weapon) {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. F - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. G - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. H - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Missiles B - 997 bolts (quivered) Armour a - a +0 robe b - a +0 hat (worn) w - a +3 large shield x - a +3 shield y - a +5 crystal plate armour (worn) z - +5 gold dragon scales Magical Staves P - an uncursed staff of energy Jewellery I - a +6 ring of dexterity (right hand) J - a +6 ring of dexterity K - a +6 ring of intelligence (left hand) L - a +6 ring of intelligence M - a +6 ring of strength N - a +6 ring of strength Wands R - a wand of disintegration (7) S - a wand of iceblast (7) T - a wand of acid (7) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Miscellaneous O - a lightning rod (4/4) Q - a crystal ball of energy Comestibles d - 7 rations Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 7.5 Spellcasting + Level 2.8 Conjurations + Level 1.8 Hexes + Level 1.8 Charms + Level 2.8 Summonings + Level 1.8 Necromancy + Level 2.8 Translocations + Level 1.8 Transmutations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 100% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel as though you will be slow longer. The deep elf mage mumbles some strange words. The deep elf mage conjures a globe of magical energy! The deep elf archer blinks! The deep elf mage hits you with the +6 scimitar of a labyrinth {flame, rF+ Dex+4}. The deep elf mage burns you. The deep elf archer shoots an arrow. The arrow hits you. The deep elf mage hits you with the +6 scimitar of a labyrinth {flame, rF+ Dex+4}. The deep elf mage burns you. A battlesphere comes into view. Unknown command. Unknown command. Firing (i - inventory): B - 998 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf mage, p - deep elf archer Aim: a deep elf mage, wielding the +6 scimitar of a labyrinth {flame, rF+ Dex+4} You shoot a bolt. The bolt hits the deep elf mage! The deep elf mage is heavily wounded. The deep elf archer shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8e8.▓ ∆∆∆ ▓.....▓ ▓.).}.▓ ▓.*...▓ ▓.e(..▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see a deep elf archer, a deep elf mage and a battlesphere. Vanquished Creatures (others) Sonja (D) Edmund (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | SmSkdm the Gnoll Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 4 | D | Killed Sonja 42 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 42 | D | Found the +10 dark maul {crush} 42 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 42 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 42 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 44 | D | Found the +6 shillelagh "Devastator" {shatter} 44 | D | Found the +11 plutonium sword {*Contam Stlth-} 44 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 44 | D | Found the +9 sword of Zonguldrok {reap} 44 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 44 | D | Found the +0 sword of Power 44 | D | Found the +10 mace of Variability {chaos} 44 | D | Found the +7 Singing Sword 44 | D | Found the +7 longbow "Piercer" {penet, EV-2} 44 | D | Killed Edmund 89 | D | Became a worshipper of Makhleb the Destroyer 112 | D | Reached skill level 5 in Dodging 112 | D | Reached skill level 1 in Hexes 112 | D | Reached skill level 1 in Charms 112 | D | Reached skill level 1 in Necromancy 112 | D | Reached skill level 1 in Transmutations 112 | D | Reached skill level 1 in Fire Magic 112 | D | Reached skill level 1 in Ice Magic 112 | D | Reached skill level 1 in Air Magic 112 | D | Reached skill level 1 in Earth Magic 112 | D | Reached skill level 1 in Poison Magic 112 | D | Reached XP level 2. HP: 22/22 MP: 8/10 125 | D | Entered arena 2. 125 | D | Noticed a deep elf mage 125 | D | Noticed a deep elf archer 125 | D | Found a transporter. 128 | D | Shot with an arrow by a deep elf archer Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 2 | 2.3 Armour | 2 | 2.3 Dodging | 5 | 5.1 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Conjurations | 2 | 2.8 Hexes | 1 | 1.8 Charms | 1 | 1.8 Summonings | 2 | 2.8 Necromancy | 1 | 1.8 Translocations | 2 | 2.8 Transmutations | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Invocations | 2 | 2.5 Evocations | 2 | 2.3 Stealth | | 4.8 Spellcasting | | 7.5 Action || total -------------------------++------- Fire: Heavy crossbow || 3 Use: Potion || 1 Armor: Crystal plate arm || 1