Dungeon Crawl Stone Soup version 0.24-a0-347-g1a3e1d3 (webtiles) character file. Game seed: 18304864568099556428 212 Skryme the Grave Robber (level 5, -4/35 HPs) Began as a Demonspawn Necromancer on May 22, 2019. Slain by an iguana (8 damage) ... on level 3 of the Dungeon. The game lasted 00:11:59 (2703 turns). Skryme the Grave Robber (Demonspawn Necromancer) Turns: 2703, Time: 00:12:00 Health: -4/35 AC: 6 Str: 13 XL: 5 Next: 58% Magic: 9/9 EV: 15 Int: 23 God: Gold: 138 SH: 0 Dex: 13 Spells: 8/10 levels left rFire . . . SeeInvis . o - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +1 leather armour {rPois} rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ m - amulet of regeneration HPRegen 0.51/turn b - ring of poison resistance MPRegen 0.11/turn e - +2 ring of protection @: mighty, brilliant, lethally poisoned (-4 -> -4) A: antennae 1, repulsion field 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons l - a +0 short sword o - a +0 spear (weapon) u - a +0 glaive Missiles f - 63 stones (quivered) i - 2 javelins p - 18 sling bullets v - a boomerang Armour a - a +0 robe k - a +1 leather armour of poison resistance (worn) t - a +0 large shield Jewellery b - a ring of poison resistance (left hand) e - a +2 ring of protection (right hand) m - an amulet of regeneration (around neck) Wands d - a wand of clouds (1) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} n - 2 scrolls of remove curse {unknown} r - 3 scrolls of teleportation {unknown} s - a scroll of fog {unknown} Potions x - a potion of degeneration {unknown} Comestibles c - 4 rations w - a chunk of flesh Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 5.3 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ####...... 1% 3 ###.... Vampiric Draining Necr #####..... 1% 3 ###.... Animate Dead Necr N/A 1% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag The Shining One Beogh Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are surrounded by a mild repulsion field. (EV +2) You sometimes gain a little power by taking damage. Message History The worm bites you. The orc priest completely misses you. You hit the orc priest. You kill the orc priest! The iguana bites you! * * * LOW HITPOINT WARNING * * * The worm barely misses you. Unknown command. The orc wizard hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. You see here an orc corpse. You feel sick. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The iguana bites you! You die... #........# #.#.#.......#. #........# #.##......#. #........# #.##......#. #........# #.##......#. #........# #.##......#. #........#### #.##......#. #...........# #.#########. #.....[.w##.##.#.#####..... #........l@....#........... #.......{##.##########..... .................## #..... ###########.......# #..... #......#.$##....... #.####.#..##....... #. #....##....>.. #.######.###....... ..>............... You could see a worm and an iguana. Vanquished Creatures A centaur (D:2) An orc priest (D:3) Ijyb (D:3) 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) A leopard gecko (D:1) An orc (D:3) 2 bats 3 goblins 6 hobgoblins 7 kobolds 2 quokkas 2 ball pythons (D:1) 5 frilled lizards 12 rats 49 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:3) A hobgoblin (D:1) A bat (D:2) 4 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 325 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 994 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 994 | D:1 | Reached XP level 3. HP: 22/24 MP: 6/6 1516 | D:2 | Noticed a centaur 1528 | D:2 | Killed a centaur 1528 | D:2 | Reached skill level 5 in Necromancy 1528 | D:2 | Reached XP level 4. HP: 16/30 MP: 3/8 1846 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1846 | D:2 | Reached XP level 5. HP: 25/35 MP: 9/9 1872 | D:2 | Found an opulent altar of Gozag. 2418 | D:3 | Found a glowing golden altar of the Shining One. 2574 | D:3 | Noticed Ijyb 2591 | D:3 | Killed Ijyb 2626 | D:3 | Found a roughly hewn altar of Beogh. 2703 | D:3 | Slain by an iguana Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring D:2: layout_basic, lemuel_round_altar D:3: layout_basic, tso_altar, kennysheep_orc_chapel, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.2 Dodging | 2 3 | 3.1 Necromancy | 5 | 5.3 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 28 | || 28 Short sword | 65 | || 65 Spear | 80 | 81 || 161 Throw: Boomerang | | 3 || 3 Javelin | | 2 || 2 Cast: Animate Skeleton | 18 | 11 || 29 Pain | 2 | 7 || 9 Use: Potion | 2 | 2 || 4 Stab: Sleeping | 2 | 3 || 5 Eat: Chunk | 2 | 4 || 6 Armor: Leather armour | 49 | 23 || 72 Robe | 3 | || 3 Dodge: Dodged | 121 | 42 || 163 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 224 | 80 | 26.3 | 50 | 3 | 5.7 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 171 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 11 | 80 | 87.9 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+-------