Dungeon Crawl Stone Soup version 0.24-a0-11-g46ee55f (webtiles) character file. Game seed: 15518300604217350477 0 Skryme the Vexing (level 1, -1/13 HPs) Began as a Mummy Enchanter on Jan 31, 2019. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (64 turns). Skryme the Vexing (Mummy Enchanter) Turns: 64, Time: 00:00:39 Health: -1/13 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . c - +1 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 15 stones (quivered) Armour b - a +0 robe (worn) c - a +1 pair of gloves (worn) Scrolls e - 3 scrolls of random uselessness {unknown} Skills: + Level 0.7 Short Blades + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.6 Spellcasting + Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Confuse Hex #....... 22% 3 N/A Tukima's Dance Hex #....... 22% 3 N/A Dazzling Spray Conj/Hex #..... 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History As you open the door, it creaks loudly! There is an open door here. e - 3 scrolls labeled XAHIME UBLEICS A goblin comes into view. It is wielding a +0 dagger. Found 2 javelins. The goblin shouts! The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you with a +0 dagger. You die... .. .. .# ##.# ...# ### #(.# # #.###..#.#... #............ #.###@##.#.. #...#g....... ###.####.##.. #.# #.# ##.####.# #.......# #...###.# #...# #.# #...# #.# You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 64 | D:1 | Slain by a goblin Vault maps used: D:1: evilmike_arrival_run_for_it, minmay_misc_feat_doors, chequers_serial_rivers_large_a, hex_medium Action || total -------------------------++------- Melee: Dagger || 9 Armor: Robe || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------