Dungeon Crawl Stone Soup version 0.24-a0-7-g1bb0902 (webtiles) character file. Game seed: 4283919511577622605 6 Skryme the Magician (level 1, -1/13 HPs) Began as a Mummy Wizard on Jan 30, 2019. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (162 turns). Skryme the Magician (Mummy Wizard) Turns: 162, Time: 00:01:41 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . d - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 1.0 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 N/A Call Imp Summ #....... 17% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 36% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the kobold. The kobold is heavily wounded. The kobold barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (heavily wounded) The magic dart hits the kobold. You kill the kobold! Your Conjurations skill increases to level 1! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The magic dart hits the ooze. The ooze is moderately wounded. The ooze hits you. You die... ........ #......# ###......# ...# #........# .... #.#......# ...####.#....).# ####. ........#......###...... ........(......J@....... ...........(...###...... ..........###### ..... ...>.........# ###. )...#.....##.# ....#.#.####!## ..#.#.#.####..#########.# ###...................#.######### ###.##..............#.##....... You could see an ooze. Vanquished Creatures 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 161 | D:1 | Reached skill level 1 in Conjurations 162 | D:1 | Slain by an ooze Vault maps used: D:1: wander_arrival_estate Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 4.1 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 3 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------