Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0 (webtiles) character file. 63 Skryme the Magician (level 4, -25/27 HPs) Began as an Octopode Wanderer on Jan 13, 2019. Annihilated by an ogre ... wielding a +0 giant club (28 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (2408 turns). Skryme the Magician (Octopode Wanderer) Turns: 2408, Time: 00:04:10 Health: -25/27 AC: 1 Str: 13 XL: 4 Next: 9% Magic: 8/8 EV: 13 Int: 15 God: Gold: 129 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . SeeInvis . k - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 short sword d - a +0 club k - a +0 dagger of venom (weapon) Missiles e - 45 stones (quivered) p - 16 poisoned needles s - 15 arrows Armour n - a +0 buckler Scrolls g - 2 scrolls of remove curse {unknown} i - 2 scrolls of amnesia {unknown} j - 3 scrolls of teleportation {unknown} o - 2 scrolls of identify {unknown} q - a scroll of magic mapping {unknown} r - a scroll of enchant armour {unknown} v - a scroll of immolation {unknown} Potions b - 3 potions of curing c - a potion of mutation {unknown} h - a potion of heal wounds {unknown} l - a potion of flight {unknown} t - 2 potions of resistance {unknown} u - a potion of lignification {unknown} Comestibles f - 4 rations m - 3 chunks of flesh Skills: - Level 2.0 Throwing + Level 1.8 Dodging - Level 1.8 Stealth + Level 1.1 Shields - Level 3.3 Spellcasting Level 2.0 Charms Level 1.0 Necromancy Level 2.0 Earth Magic - Level 1.4 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 14% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm #... 9% 1 #...... Song of Slaying Chrm #....... 13% 2 ##..... Shroud of Golubria Chrm/Tloc #......... 21% 2 ##..... Regeneration Chrm/Necr #......... 30% 3 ###.... Spectral Weapon Hex/Chrm #....... 36% 3 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. o - 2 scrolls labeled ETYWETHR ULEST (gained 1) An ogre comes into view. It is wielding a +0 giant club. The helpless ogre fails to defend itself. You hit the ogre. The ogre is poisoned. Your squeeze misses the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre but do no damage. Your squeeze misses the ogre. The ogre is moderately wounded. You hit the ogre. The ogre looks even sicker. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##............## ##.............# ##..............# #...............# #...............# ###..###........# # #..# #........# .#.##.###..########.#### #### ......O@................ #..##.#..#####..########.#### #..##.#..# #..# #.#### #..##.#..# #..##### #..... #..##.#..# #......# #.#### #..##.#..# #......# #.# #..##.#..# #......# #.#### #..##.#..#####......# #..... #####..##.#..#........# #.#### You could see an ogre. Vanquished Creatures An adder (D:2) A gnoll (D:1) A worm (D:2) 2 dart slugs A leopard gecko (D:1) 5 goblins 2 hobgoblins 4 kobolds A quokka (D:2) 9 bats 6 frilled lizards 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Skryme set off with the following items: a potion of | curing, a +0 club, a ration; and the following spells | available to memorise: Infusion, Song of Slaying, Sting, | Shroud of Golubria, Regeneration, Spectral Weapon, Spider | Form 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 2 | D:1 | Learned a level 1 spell: Sting 338 | D:1 | Reached skill level 1 in Stealth 338 | D:1 | Reached XP level 2. HP: 1/17 MP: 6/6 843 | D:1 | Reached skill level 1 in Poison Magic 1039 | D:1 | Reached skill level 1 in Dodging 1039 | D:1 | Reached XP level 3. HP: 10/21 MP: 7/7 1766 | D:2 | Found a blossoming altar of Fedhas. 2021 | D:2 | Reached skill level 1 in Shields 2021 | D:2 | Reached XP level 4. HP: 11/27 MP: 8/8 2402 | D:2 | Noticed an ogre 2408 | D:2 | Annihilated by an ogre Vault maps used: D:1: mrwooster_arrival_statue_3, hangedman_decor_push, minmay_misc_feat_doors D:2: lemuel_round_altar, fedhas_ov_isle_minmay Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.8 Poison Magic | 1 | 1.4 Dodging | 1 | 1.8 Shields | 1 | 1.1 Throwing | | 2.0 Spellcasting | | 3.3 Charms | | 2.0 Necromancy | | 1.0 Earth Magic | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 20 | || 20 Constrict | 16 | 2 || 18 Tentacles | 10 | 1 || 11 Short sword | 22 | || 22 Dagger | 30 | 11 || 41 Stab: Sleeping | 10 | 2 || 12 Eat: Chunk | 3 | 2 || 5 Armor: Skin | 12 | || 12 Dodge: Dodged | 49 | 3 || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------