Dungeon Crawl Stone Soup version 0.23-a0-643-g9ccc95a (webtiles) character file. 2 Skryme the Caller (level 1, 0/11 HPs) Began as an Octopode Wanderer on Dec 31, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (124 turns). Skryme the Caller (Octopode Wanderer) Turns: 124, Time: 00:00:44 Health: 0/11 AC: 1 Str: 13 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 hunting sling of freezing Missiles a - 37 stones (quivered) Scrolls b - a scroll of amnesia {unknown} Potions c - a potion of curing Comestibles f - 2 rations Skills: + Level 0.3 Dodging + Level 1.6 Stealth + Level 2.0 Spellcasting Level 1.0 Conjurations - Level 3.0 Summonings Level 1.0 Translocations Level 1.2 Poison Magic Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 11% 2 ###.... Magic Dart Conj #... 16% 1 ##..... Call Canine Familiar Summ #....... 21% 3 ####... Summon Guardian Golem Hex/Summ #....... 36% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 45% 3 ####... Summon Ice Beast Ice/Summ #....... 77% 4 #####.. Summon Lightning Spire Summ/Air #....... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You start resting. HP restored. Found a robe. a - 37 stones (gained 14) A kobold comes into view. Found 9 gold pieces. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold hits you. You hit the kobold. You kill the kobold! A leopard gecko comes into view. The leopard gecko hisses angrily. Things that are here: 2 stones; a kobold corpse You hit the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. x2 You die... #.# #.# ... ... #.# $# #.# .#### ##.##....# #.@l...# #.(....# #......# #.(....# #......# ##..##### #......#. #........ #####.[...... You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Skryme set off with the following items: a potion of | curing, a +0 club, a ration; and the following spells | available to memorise: Summon Small Mammal, Call Imp, Magic | Dart, Call Canine Familiar, Summon Guardian Golem, Mephitic | Cloud, Summon Ice Beast, Summon Lightning Spire 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 124 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_rooms_b Action || total -------------------------++------- Melee: Club || 7 Tentacles || 2 Constrict || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------