Dungeon Crawl Stone Soup version 0.23-a0-636-g0ff6057 (webtiles) character file. 1 Skryme the Magician (level 1, -1/15 HPs) Began as a Mummy Wanderer on Dec 28, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (42 turns). Skryme the Magician (Mummy Wanderer) Turns: 42, Time: 00:00:45 Health: -1/15 AC: 2 Str: 16 XL: 1 Next: 16% Magic: 5/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 7/8 levels left rFire x . . SeeInvis . b - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Skills: - Level 1.0 Fighting - Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Stealth + Level 4.0 Spellcasting Level 1.5 Translocations Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 21% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 N/A Call Imp Summ #....... 30% 2 N/A Slow Hex #....... 30% 2 N/A Conjure Flame Conj/Fire #....... 52% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 52% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... .≈≈≈≈≈≈≈#...># ....≈≈≈≈#....# ......≈≈#....#### .......≈#....... .......≈#.....### ##.8..###.....#.###.# ......#o#........h..# ''#######...#.####### ......##....#..h@.# ......##..#.#####.# ....###...#.# .# '''##...###.# .# .......## ..# .# ######## ..# $# ... .# ## .# You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Skryme set off with the following items: a +0 short sword, | a scroll of teleportation, a +0 robe; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Blink, Call Imp, Slow, Conjure | Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 42 | D:1 | Slain by a jackal Vault maps used: D:1: lordsloth_arrival_two_stooges Action || total -------------------------++------- Melee: Short sword || 12 Armor: Robe || 4 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------