Dungeon Crawl Stone Soup version 0.23-a0-612-gcb482e9 (webtiles) character file. 146 Skryme the Sneak (level 5, -5/33 HPs) Began as an Octopode Wanderer on Dec 22, 2018. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:10:19 (4155 turns). Skryme the Sneak (Octopode Wanderer) Turns: 4155, Time: 00:10:20 Health: -5/33 AC: 1 Str: 10 XL: 5 Next: 28% Magic: 6/6 EV: 14 Int: 15 God: Gold: 169 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . p - ring of stealth rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++++.... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in a sewer. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 169 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) d - a +0 dagger Missiles h - 180 stones (quivered) j - 57 sling bullets Jewellery p - a ring of stealth (left tentacle) Scrolls a - a scroll of blinking {unknown} c - a scroll of enchant weapon i - 2 scrolls of remove curse n - 4 scrolls of teleportation q - a scroll of fog r - a scroll of immolation Potions e - 3 potions of degeneration g - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} l - a potion of curing Comestibles f - 6 rations Skills: - Level 1.0 Fighting - Level 1.0 Polearms + Level 3.0 Dodging + Level 4.5 Stealth Level 1.0 Shields - Level 1.0 Spellcasting - Level 2.0 Conjurations + Level 0.5 Charms Level 1.0 Fire Magic + Level 2.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 ##..... b - Swiftness Chrm/Air #....... 21% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 24% 1 ##..... Static Discharge Conj/Air #....... 28% 3 ####... Ensorcelled Hibernation Hex/Ice #..... 36% 2 ###.... Dazzling Spray Conj/Hex #..... 43% 3 ####... Confuse Hex #....... 58% 3 ####... Tukima's Dance Hex #....... 58% 3 ####... Airstrike Air #......... 65% 4 #####.. Lightning Bolt Conj/Air #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Ouch! That really hurt! Found a scroll labeled RESMARR JELOAF. You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile. The crocodile is moderately wounded. The crocodile bites you but does no damage. Unknown command. You hit the crocodile but do no damage. The crocodile is moderately wounded. The crocodile misses you. You closely miss the crocodile. You squeeze the crocodile! The crocodile is heavily wounded. The crocodile closely misses you. You hit the crocodile but do no damage. The crocodile is heavily wounded. The crocodile bites you! You die... ## ## # #$%#. ? %.#≈#. #...# ##..≈## #..≈t.# #...@.## #...#≈..# #.. ##..## #.≈ #≈..# #≈ ##.≈# # #..# #.. #..# #..# ##≈≈# #... #≈..# You could see a crocodile. Vanquished Creatures Terence (D:2) A river rat (D:4) 3 adders 4 worms A dart slug (D:1) 2 leopard geckos 2 orcs (D:3) A ball python (D:2) 6 goblins 9 hobgoblins 7 jackals 11 kobolds 8 bats 3 frilled lizards 11 rats A bush (D:3) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Skryme set off with the following items: a +0 spear, a | potion of curing, a +0 dagger, a ration; and the following | spell memorised: Shock; and the following spells available | to memorise: Swiftness, Static Discharge, Airstrike, | Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 203 | D:1 | Reached skill level 3 in Stealth 209 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 601 | D:1 | Reached skill level 1 in Conjurations 843 | D:1 | You fall through a shaft! 848 | D:2 | Reached XP level 3. HP: 21/23 MP: 4/4 1555 | D:2 | HP: 1/23 [ball python (1)] 1799 | D:2 | Noticed Terence 1809 | D:2 | Killed Terence 1809 | D:2 | Reached XP level 4. HP: 16/28 MP: 5/5 1958 | D:2 | Reached skill level 4 in Stealth 2772 | D:3 | Found a shadowy altar of Dithmenos. 3301 | D:3 | Reached XP level 5. HP: 33/33 MP: 6/6 3355 | D:3 | Learned a level 2 spell: Swiftness 4053 | D:4 | Found a glowing drain. 4070 | Sewer | Entered a sewer 4147 | Sewer | Noticed a crocodile 4155 | Sewer | Slain by a crocodile Vault maps used: D:1: minmay_arrival_glassed_features, minmay_bisected D:2: uniq_terence D:3: serial_forest, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_corner_2, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, infiniplex_forest_end_1, nicolae_dithmenos_shadow_blocks D:4: cheibrodos_sewer_entry_sluice Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.5 Conjurations | 1 2 | 2.0 Air Magic | 2 | 2.5 Dodging | 3 | 3.0 Fighting | | 1.0 Polearms | | 1.0 Shields | | 1.0 Spellcasting | | 1.0 Charms | | 0.5 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 88 | 280 || 368 Constrict | 19 | 28 || 47 Tentacles | 13 | 71 || 84 Use: Potion | 3 | || 3 Scroll | | 7 || 7 Stab: Sleeping | 13 | 7 || 20 Eat: Chunk | 3 | 3 || 6 Ration | | 1 || 1 Armor: Skin | 5 | 8 || 13 Dodge: Dodged | 56 | 64 || 120 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 145 | 64 | 30.6 | 60 | 10 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 35 | 7 | 16.7 | 21 | 3 | 12.5 D:2 | 37 | 36 | 49.3 | 15 | 1 | 6.2 D:3 | 73 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 0 | 14 | 100.0 | 0 | 1 | 100.0 Sewer | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------