Dungeon Crawl Stone Soup version 0.22-a0-470-g522be1c (webtiles) character file. 5 SirFunk the Skirmisher (level 1, -6/16 HPs) Began as an Octopode Wanderer on June 14, 2018. Mangled by a howler monkey (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (306 turns). SirFunk the Skirmisher (Octopode Wanderer) Turns: 306, Time: 00:01:03 Health: -6/16 AC: 1 Str: 13 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 13 God: Gold: 28 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Wands c - a wand of random effects (15) Scrolls d - a scroll of fog {unknown} g - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions b - a potion of curing {@q1} Comestibles e - 2 rations f - a chunk of flesh Skills: + Level 3.1 Fighting + Level 3.1 Axes - Level 1.0 Throwing + Level 2.1 Dodging + Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! You see here a bat corpse. You butcher the bat corpse. f - 3 chunks of flesh (gained 1) You see here a bat skeleton. You start resting. Found a ration. e - 2 rations (gained 1) You see here a bat skeleton. Some of the chunks of flesh in your inventory have rotted away. You see here a club. You fall through a shaft! The shaft crumbles and collapses. Found 13 arrows and 11 gold pieces. You see here 13 arrows. You now have 28 gold pieces (gained 11). Found a club. A rat comes into view. Found a scroll labeled LUYRGH IMIA. You closely miss the rat. Your grab misses the rat. You kill the rat! g - 2 scrolls labeled LUYRGH IMIA (gained 1) Found a stone staircase leading down. A kobold comes into view. A kobold is nearby! The kobold shouts! A quokka comes into view. The kobold throws a stone. The stone completely misses you. You see here a stone. The kobold throws a stone. The stone barely misses you. You see here a stone. A howler monkey comes into view. The quokka closely misses you. You closely miss the quokka. The howler monkey howls! Your grab misses the quokka. The quokka closely misses you. You see here a stone. You closely miss the howler monkey. You grab the howler monkey. You constrict the howler monkey. The howler monkey hits you. x2 * * * LOW HITPOINT WARNING * * * You hit the howler monkey. Your squeeze misses the howler monkey. You constrict the howler monkey. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You slash the howler monkey! You constrict the howler monkey. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The howler monkey hits you! Ouch! That really hurt! You die... #.#####.#.## #.# ##....# #.####...... # #######........... ####.##........###...... ..............## ##....# .##.##.####### ##..## #(# #..# #@# #..# #h# #..# #.....Kr# #..# ###...... #.. #....#.. #.... .## ##### ## You could see a howler monkey, a quokka and a kobold. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirFunk the Octopode Wanderer began the quest for the Orb. 0 | D:1 | SirFunk set off with: a +2 hand axe, a potion of curing {@q1}, a wand of random effects (15), a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Noticed a formicid 4 | D:1 | Noticed a merfolk zombie 6 | D:1 | Noticed an octopode 7 | D:1 | Noticed a formicid 8 | D:1 | Noticed an elf 10 | D:1 | Noticed a centaur 12 | D:1 | Noticed a minotaur skeleton 12 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a minotaur zombie 257 | D:1 | You fall through a shaft! 301 | D:2 | Noticed a howler monkey 306 | D:2 | Mangled by a howler monkey Vault maps used: D:1: shiori_arrival_whats_in_store_for_you Action || total -------------------------++------- Melee: Hand axe || 15 Constrict || 3 Tentacles || 1 Armor: Skin || 4 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 306 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 257 D:2 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 49 +---------+---------+-------+---------+---------+-------+---------