Dungeon Crawl Stone Soup version 0.25.0-26-g0c896c7 (webtiles) character file. Game seed: 14902278724507333197 21 Sinthramyr the Magician (level 2, -1/18 HPs) Began as an Octopode Wizard on July 2, 2020. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:13 (1337 turns). Sinthramyr the Magician (Octopode Wizard) Turns: 1337, Time: 00:04:14 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 2/6 EV: 13 Int: 20 God: Gold: 27 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -10) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 hat (worn) Jewellery f - an uncursed ring of ice {unknown} Scrolls e - a scroll of remove curse {unknown} h - a scroll of magic mapping {unknown} Potions b - a potion of mutation {unknown} Comestibles c - 2 rations g - 2 chunks of flesh Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 1.0 Conjurations + Level 1.1 Summonings + Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None b - Blink Tloc N/A 14% 2 ##..... c - Call Imp Summ #....... 13% 2 ##..... d - Slow Hex #....... 21% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The bat hits your white imp but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The bat barely misses you. The adder bites you. Your white imp misses the bat. Your white imp barely misses the bat. You climb upwards. There is a stone staircase leading down here. You hit the adder but do no damage. Your grab misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. You closely miss the adder. Your grab misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ...................# ##################.####### ############## #.......# ≈≈≈≈≈≈≈≈≈≈≈≈≈# #######.### ### ≈≈≈≈≈≈≈≈≈≈≈≈≈# #....# #.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #....# #.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #....# #.. ≈≈≈≈≈...≈≈≈≈≈# ########....# #.. ≈≈≈≈..<..≈≈≈≈# #@S.........# #.. ≈≈≈≈≈...≈≈≈≈≈# #.#####^#'### #.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.# #...######.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.# ##..#...)'.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.# #..#.####.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.#######.#.# #.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.........#.# #.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.#######.#.# #.. ≈≈≈≈≈≈≈≈≈≈≈≈≈# #.# #...###### You could see an adder. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 bats (D:1) 5 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 458 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/6 732 | D:1 | Learned a level 2 spell: Blink 735 | D:1 | Learned a level 2 spell: Call Imp 738 | D:1 | Learned a level 2 spell: Slow 1337 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_basic, first_ration, grunt_ministairs_11 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Short Blades | | 0.2 Dodging | | 2.1 Spellcasting | | 3.4 Conjurations | | 1.0 Summonings | | 1.1 Translocations | | 1.0 Action || total -------------------------++------- Melee: Short sword || 31 Unarmed || 3 Constrict || 7 Tentacles || 4 Cast: Magic Dart || 13 Call Imp || 4 Use: Scroll || 1 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Skin || 2 Dodge: Dodged || 31