Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723 (webtiles) character file. 11 Sierra the Charmwright (level 2, 17/22 HPs) Began as a Merfolk Skald on June 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (450 turns). Sierra the Charmwright (Merfolk Skald) Turns: 450, Time: 00:00:31 Health: 17/22 AC: 3 Str: 11 XL: 2 Next: 25% Magic: 5/5 EV: 12 Int: 12 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn c - ring of flight MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Evoke Flight You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of flight (left hand) Comestibles d - a ration Skills: + Level 2.3 Fighting + Level 2.3 Long Blades + Level 0.6 Armour + Level 3.1 Dodging + Level 2.0 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 45% 3 ####... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Song of Slaying Chrm #....... 12% 2 ###.... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat hits you but does no damage. The bat hits you but does no damage. x2 A bat is nearby! You closely miss the bat. The bat is moderately wounded. The bat hits you. The bat closely misses you. A bat is nearby! You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. A bat is nearby! The bat barely misses you. A bat is nearby! The bat hits you but does no damage. A bat is nearby! The bat closely misses you. A bat is nearby! You closely miss the bat. The bat hits you. The bat barely misses you. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# # #.#.# ..# # #.# #.##### # #.#...######## #.#.#..†...... #.#...######## #.#.##### #.##.## ......b.###.##.# #@.......# #......%....#### ############# You could see a bat. Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sierra the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 11/22 MP: 5/5 450 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_jagged, minmay_misc_feat_square, minmay_misc_feat_room Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 2.3 Long Blades | | 2.3 Armour | | 0.6 Spellcasting | | 2.0 Charms | | 3.5 Action || total -------------------------++------- Melee: Falchion || 39 Armor: Leather armour || 15 Dodge: Dodged || 43 Rpst.: Falchion || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 9 | 0.0 | 450 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 9 | 0.0 | 450 +---------+---------+-------+---------+---------+-------+---------