ERROR in 'mon-util.cc' at line 2913: bogus mc (no monster data): invalid monster_type 1000 (1000) Version: Dungeon Crawl Stone Soup 0.16-a0-1794-gf7beed7 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f7beed7a68 -name Sibelio -rc /dgldir/rcfiles/crawl-git/Sibelio.rc -macro /dgldir/rcfiles/crawl-git/Sibelio.macro -morgue /dgldir/morgue/Sibelio/ -webtiles-socket /crawl-master/webserver/sockets/Sibelio:2014-11-02.13:31:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-f7beed7a68(_Z17write_stack_traceP8_IO_FILEi+0x21) [0x567fa1]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f7beed7a68(_Z13do_crash_dumpv+0x309) [0x570189]: do_crash_dump() /usr/games/crawl-git-f7beed7a68(_Z20crash_signal_handleri+0x9c) [0x56825c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f5e499a24c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5e49d38b7b]: /usr/games/crawl-git-f7beed7a68() [0x56f919] /usr/games/crawl-git-f7beed7a68() [0x56fd36] /usr/games/crawl-git-f7beed7a68(_Z21mons_class_base_speed12monster_type+0x4a) [0x85b81a]: mons_class_base_speed(monster_type) /usr/games/crawl-git-f7beed7a68(_Z15mons_base_speedPK7monster+0xa5) [0x85b955]: mons_base_speed(monster const*) /usr/games/crawl-git-f7beed7a68(_ZN7monster10calc_speedEv+0x9) [0x879d19]: monster::calc_speed() /usr/games/crawl-git-f7beed7a68(_ZN7monster22add_enchantment_effectERK11mon_enchantb+0x1c8) [0x8194c8]: monster::add_enchantment_effect(mon_enchant const&, bool) /usr/games/crawl-git-f7beed7a68(_ZN7monster8add_enchERK11mon_enchant+0x195) [0x815b65]: monster::add_ench(mon_enchant const&) /usr/games/crawl-git-f7beed7a68(_ZN13MiscastEffect4_iceEi+0x251) [0x969d71]: MiscastEffect::_ice(int) /usr/games/crawl-git-f7beed7a68(_ZN13MiscastEffect10do_miscastEv+0x470) [0x967bb0]: MiscastEffect::do_miscast() /usr/games/crawl-git-f7beed7a68(_ZN13MiscastEffectC2EP5actori18spschool_flag_typeiiSs25nothing_happens_when_typeiSsb+0x117) [0x96d597]: MiscastEffect::MiscastEffect(actor*, int, spschool_flag_type, int, int, std::string, nothing_happens_when_type, int, std::string, bool) /usr/games/crawl-git-f7beed7a68() [0x50b533] /usr/games/crawl-git-f7beed7a68(_ZN12melee_attack20check_unrand_effectsEv+0x5c) [0x79fe0c]: melee_attack::check_unrand_effects() /usr/games/crawl-git-f7beed7a68(_ZN12melee_attack16handle_phase_hitEv+0x195) [0x7ad675]: melee_attack::handle_phase_hit() /usr/games/crawl-git-f7beed7a68(_ZN12melee_attack6attackEv+0x379) [0x7a76f9]: melee_attack::attack() /usr/games/crawl-git-f7beed7a68(_Z11fight_meleeP5actorS0_Pbb+0x2ee) [0x62481e]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-f7beed7a68() [0x75786e] /usr/games/crawl-git-f7beed7a68() [0x758f02] /usr/games/crawl-git-f7beed7a68(_Z15process_command12command_type+0x133d) [0x75a24d]: process_command(command_type) /usr/games/crawl-git-f7beed7a68() [0x75bc69] /usr/games/crawl-git-f7beed7a68(main+0x645) [0x760b65]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5e4998d76d]: /usr/games/crawl-git-f7beed7a68() [0x4c8d29] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5e49d3884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5e49d3884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005686ab in call_gdb (file=0x7f5e49d23180) at crash.cc:406 gdb = attach_cmd = "attach 11255\000\000\000\000\000\000\000" #2 0x000000000057019e in do_crash_dump () at dbg-asrt.cc:685 t = 1414935861 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x18de508 "/dgldir/morgue/Sibelio/"}} name = "/dgldir/morgue/Sibelio/crash-Sibelio-20141102-134421.txt", '\000' file = 0x7f5e49d23180 #3 0x000000000056825c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f5e49d38b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000056f919 in _BreakStrToDebugger (mesg=, assert=) at dbg-asrt.cc:812 No locals. #7 0x000000000056fd36 in die (file=0xb03aab "mon-util.cc", line=2913, format=) at dbg-asrt.cc:877 tmp = "bogus mc (no monster data): invalid monster_type 1000 (1000)", '\000' mesg = "ERROR in 'mon-util.cc' at line 2913: bogus mc (no monster data): invalid monster_type 1000 (1000)", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fff09c5e5a0, reg_save_area = 0x7fff09c5e4d0}} #8 0x000000000085b81a in mons_class_base_speed (mc=MONS_NO_MONSTER) at mon-util.cc:2913 No locals. #9 0x000000000085b955 in mons_base_speed (mon=0xeb2df0) at mon-util.cc:2940 No locals. #10 0x0000000000879d19 in monster::calc_speed (this=0xeb2df0) at monster.cc:5197 No locals. #11 0x00000000008194c8 in monster::add_enchantment_effect (this=0xeb2df0, ench=..., quiet=false) at mon-ench.cc:301 No locals. #12 0x0000000000815b65 in add_ench (ench=..., this=0xeb2df0) at mon-ench.cc:162 i = new_enchantment = true added = 0x188f084 #13 monster::add_ench (this=0xeb2df0, ench=...) at mon-ench.cc:120 No locals. #14 0x0000000000969d71 in MiscastEffect::_ice (this=0x7fff09c5e8b0, severity=3) at spl-miscast.cc:2618 feat = DNGN_SHALLOW_WATER frostable_feat = feat_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x17d1db8 "some shallow water."}} num = #15 0x0000000000967bb0 in MiscastEffect::do_miscast (this=0x7fff09c5e8b0) at spl-miscast.cc:395 unwind_depth = {val = @0x7fff09c5eb10, oldval = 0} sp_type = SPTYP_ICE severity = 3 #16 0x000000000096d597 in MiscastEffect::MiscastEffect (this=0x7fff09c5e8b0, _target=, _source=, _school=SPTYP_ICE, _pow=, _fail=, _cause=..., _nothing_happens=NH_NEVER, _lethality_margin=0, _hand_str=..., _can_plural=true) at spl-miscast.cc:109 No locals. #17 0x000000000050b533 in _SPELLBINDER_melee_effects (weapon=, attacker=0xe8b100, defender=0xeb2df0, mondied=, dam=) at art-func.h:1096 schools = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1450e00, _M_finish = 0x1450e04, _M_end_of_storage = 0x1450e04}}, } school = #18 0x000000000079fe0c in check_unrand_effects (this=0x7fff09c5ed00) at melee_attack.cc:1043 No locals. #19 melee_attack::check_unrand_effects (this=0x7fff09c5ed00) at melee_attack.cc:1037 No locals. #20 0x00000000007ad675 in melee_attack::handle_phase_hit (this=0x7fff09c5ed00) at melee_attack.cc:495 hit_woke_orc = stop_hit = #21 0x00000000007a76f9 in melee_attack::attack (this=0x7fff09c5ed00) at melee_attack.cc:847 cont = ev = shield_blocked = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_ptr = 0x0}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_ptr = 0x0}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_ptr = 0x0}}} #22 0x000000000062481e in fight_melee (attacker=0xe8b100, defender=0xeb2df0, did_hit=0x0, simu=false) at fight.cc:120 attk = { = {_vptr.attack = 0xb92c30, attacker = 0xe8b100, defender = 0xeb2df0, responsible = 0xe8b100, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 28, damage_done = 0, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, noise_factor = 0, ev_margin = 15, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 11430610, weapon = 0xe8ca08, damage_brand = SPWPN_ANTIMAGIC, wpn_skill = SK_MACES_FLAILS, shield = 0xe8c088, art_props = {mData = {16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 }}, unrand_entry = 0xb50118, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x14285d8 "hit"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcbd8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcbd8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcbd8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcbd8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcbd8 ""}}, defender_body_armour_penalty = 0, defender_shield_penalty = 0, attacker_body_armour_penalty = 3, attacker_shield_penalty = 0, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11bcbd8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = -1, effective_attack_number = -1, can_cleave = false, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff09c5eeb8, _M_prev = 0x7fff09c5eeb8}}}, }, cleaving = false, attack_position = {x = 63, y = 31}} nrounds = orig_hp = 6 pos = effective_attack_number = attack_number = #23 0x000000000075786e in _move_player (move=...) at main.cc:3394 swap = false targ_grid = DNGN_SHALLOW_WATER fmonger = 0x0 attacking = false moving = true additional_time_taken = 0 targ_monst = 0xeb2df0 can_swap_places = mon_swap_dest = {x = 0, y = 0} targ = @0x7fff09c5f100: {x = 64, y = 31} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1803218 "fly"}} targ_pass = true beholder = 0x0 #24 0x0000000000758f02 in _move_player (move_x=, move_y=) at main.cc:3087 No locals. #25 0x000000000075a24d in process_command (cmd=CMD_MOVE_RIGHT) at main.cc:1872 No locals. #26 0x000000000075bc69 in _input () at main.cc:1419 player_disabled = {was_disabled = false} #27 0x0000000000760b65 in _launch_game () at main.cc:466 game_start = false ccon = {cstate = false, smartcstate = false} #28 _launch_game_loop () at main.cc:372 game_ended = false #29 main (argc=, argv=) at main.cc:330 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on Nov 2 2014 at 03:18:50 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f7beed7a68/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f7beed7a68/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f7beed7a68/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = shoals+ [2], level layout type = shoals, absdepth0 = 16 Level vaults: layout_shoals uniq_polyphemus uniq_norris uniq_frances Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (63, 30): Terrain change marker (33->32, 45) Marker 1 at (65, 30): Terrain change marker (33->32, 65) Marker 2 at (65, 32): Terrain change marker (33->32, 37) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The water elemental is lightly damaged. The water elemental misses you. You barely miss the water elemental. The water elemental is lightly damaged. You whack the water elemental! The water elemental is moderately damaged. You block the water elemental's attack. You barely miss the water elemental. The water elemental is moderately damaged. You hit the water elemental but do no damage. The water elemental is moderately damaged. You block the water elemental's attack. You barely miss the water elemental. The water elemental is moderately damaged. You closely miss the water elemental. The water elemental is moderately damaged. You block the water elemental's attack. You thrash the water elemental!! The water elemental is almost destroyed. You whack the water elemental! You destroy the water elemental! Done exploring. Done exploring. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. There is a stone staircase leading down here. You fly downwards. You hear a shout! You hear an angry hiss. You hear a shout! You hear a shout! You hear a bellow! There is a stone staircase leading up here. The plant is struck by lightning. You hear a shout! x2 You hear a screech! You hear a shout! You are near starving! You hear an angry hiss. v - a wand of enslavement You hear a screech! You hear a shout! A merfolk, Norris and Polyphemus come into view. Polyphemus shouts, "Attack, my pets! Attack!" Norris shouts! The merfolk shouts! The plant is struck by lightning. You destroy the plant! Polyphemus throws a large rock. You block the large rock. Norris invokes the aid of his god against you. Something tries to feed on your intellect! A sea snake, a death yak and a snapping turtle come into view. You see here a large rock. You block the snapping turtle's attack. You block the snapping turtle's attack. You block the snapping turtle's attack. A merfolk comes into view. It is wielding a trident. A merfolk and Frances come into view. Eat which item? (? for menu, Esc to quit) Okay, then. A faun comes into view. It is wielding a spear. You block the merfolk's attack. Frances mutters in a terrible tongue. 2 fauns come into view. The faun shouts! x2 The plant is struck by lightning. You block the sixfirhy's attack. You block the sixfirhy's attack. The snapping turtle is engulfed in freezing vapours. You block the merfolk's attack. You whack the sixfirhy! The sixfirhy is moderately wounded. The sixfirhy hits you but does no damage. You block the sixfirhy's attack. The merfolk completely misses you. You miss the sixfirhy. The sixfirhy is moderately wounded. You block the sixfirhy's attack. x2 You block the sea snake's attack. The snapping turtle closely misses you. The merfolk barely misses you. A siren comes into view. It is wielding a trident. You barely miss the sixfirhy. The sixfirhy is moderately wounded. The merfolk hits you from afar with a trident! You block the sea snake's attack. Unknown command. You hit the sixfirhy. The sixfirhy is moderately wounded. You block the snapping turtle's attack. The merfolk completely misses you. You whack the sixfirhy! The sixfirhy is severely wounded. The merfolk closely misses you. You block the sea snake's attack. The siren chants a haunting song. You resist. Norris absently says, "Free your soul! Die!" You whack the sixfirhy! You kill the sixfirhy! You block the merfolk's attack. Polyphemus says, "Gargoyle for dinner? Sounds delicious!" You block the snapping turtle's attack. A hippogriff comes into view. The merfolk misses you. You block the merfolk's attack. You block the sea snake's attack. The snapping turtle misses you. Norris blocks your attack. The sea snake closely misses you. The merfolk hits you from afar with a trident. Norris calls down the wrath of his god upon you. Something tries to feed on your intellect! You block the merfolk's attack. You hit Norris. Norris is lightly wounded. Polyphemus throws a large rock. The large rock hits you! You block the snapping turtle's attack. You thrash Norris!! Norris is lightly wounded. You block the sea snake's attack. Norris hits you with a hand axe! The merfolk closely misses you. You hit Norris. Norris is lightly wounded. Frances mutters in a terrible tongue. Frances seems to speed up. You block the merfolk's attack. You block the snapping turtle's attack. You block the sea snake's attack. A sea snake comes into view. Norris blocks your attack. Norris is lightly wounded. The merfolk closely misses you. Norris blocks your attack. Norris is lightly wounded. Polyphemus hits you. You feel protected from physical attacks. Polyphemus misses you. Norris hits you with a hand axe. You feel more protected from physical attacks. The sea snake bites you but does no damage. The merfolk hits you but does no damage. You block the snapping turtle's attack. Eat which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) Okay, then. Use which ability? (? or * to list) Okay, then. Use which ability? (? or * to list) Aiming: Upheaval Press: ? - help, Dir - move target cursor, f - Norris Aim: Norris, wielding a hand axe and wearing a buckler (lightly wounded) That beam is likely to hit you. Continue anyway? Okay, then. Use which ability? (? or * to list) Aiming: Upheaval Press: ? - help, Dir - move target cursor, f - faun, p - Norris Aim: a faun, wielding a quarterstaff A blizzard blasts the area with ice! The blast of ice hits the faun. The faun is heavily wounded. The faun is flash-frozen. The blast of ice hits Frances. Frances is lightly wounded. Frances is flash-frozen. The blast of ice hits the hellwing. The hellwing is lightly wounded. The hellwing is flash-frozen. The blast of ice hits the merfolk. The merfolk is heavily wounded. The merfolk is flash-frozen. The sea snake misses you. Polyphemus hits you but does no damage. You block Polyphemus' attack. The merfolk hits you but does no damage. Norris hits you with a hand axe! You block the snapping turtle's attack. You block the merfolk's attack. Norris blocks your attack. Norris is lightly wounded. You block the sea snake's attack. You closely miss Norris. Norris is lightly wounded. You block Polyphemus' attack. x2 You block the merfolk's attack. You block Norris' attack. The snapping turtle bites you from afar. Unknown command. Norris blocks your attack. Norris is lightly wounded. You block the merfolk's attack. You block the sea snake's attack. Read which item? (? for menu, Esc to quit) Okay, then. You hit Norris but do no damage. Norris is lightly wounded. You block Polyphemus' attack. Polyphemus hits you!! You feel more protected from physical attacks. The merfolk hits you but does no damage. Norris hits you but does no damage. You block the snapping turtle's attack. Eat which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The sea snake is struck by lightning. You block the sea snake's attack. You block the merfolk's attack. You block Polyphemus' attack. Polyphemus closely misses you. You block the snapping turtle's attack. The sea snake bites you but does no damage. The merfolk hits you but does no damage. You hit Polyphemus but do no damage. Norris mumbles some strange prayers to his god. Norris flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the merfolk's attack. Unknown command. Something blocks your attack. You block Polyphemus' attack. You block Polyphemus' attack. The sea snake is struck by lightning. You kill the sea snake! Qazlal accepts your kill. Frances whispers indecipherable words. The shard of ice misses you. You block the snapping turtle's attack. The merfolk hits you but does no damage. You hit Polyphemus but do no damage. You hear something invoke the aid of a god against you. Something smites you! You whack the hellwing! The hellwing's magic leaks into the air. The floor and the ceiling briefly switch places. The hellwing is lightly wounded. You block Polyphemus' attack. x2 The merfolk hits you from afar with a trident! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The snapping turtle bites you but does no damage. Drink which item? (? for menu, Esc to quit) You feel much better. Frances whispers indecipherable words. Something hits you but does no damage. The merfolk is engulfed in freezing vapours. You block the merfolk's attack. You block the hellwing's attack. The hellwing barely misses you. Polyphemus hits you but does no damage. You block Polyphemus' attack. The merfolk completely misses you. The snapping turtle completely misses you. The siren chants a haunting song. You resist. You hit Polyphemus. Polyphemus is lightly wounded. Something hits you but does no damage. The merfolk is engulfed in freezing vapours. You block the merfolk's attack. You block the hellwing's attack. You block the hellwing's attack. You hit Polyphemus but do no damage. Polyphemus is lightly wounded. Your surroundings suddenly seem different. A merfolk comes into view. It is wielding a trident. The merfolk shouts! Found a scroll of noise. Unknown command. Eat which item? (? for menu, Esc to quit) That beef jerky was delicious! The merfolk hits you but does no damage. Found a hunting sling. You whack the merfolk! The merfolk is lightly wounded. You block the merfolk's attack. You hit the merfolk. The merfolk is lightly wounded. You whack the merfolk! The merfolk is heavily wounded. The merfolk hits you but does no damage. You thrash the merfolk!! The merfolk is almost dead. You whack the merfolk! You kill the merfolk! Qazlal accepts your kill. You hear a splash. You start resting. Magic restored. You start resting. You are feeling hungry. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! Your protection from physical attacks is fading. You feel less protected from physical attacks. Found a stone staircase leading down. A merfolk impaler comes into view. It is wielding a runed trident. You block the merfolk impaler's attack. The merfolk impaler misses you. You block the merfolk impaler's attack. You thrash the merfolk impaler!! The merfolk impaler is moderately wounded. You block the merfolk impaler's attack. You block the merfolk's attack. You barely miss the merfolk impaler. The merfolk impaler is moderately wounded. The merfolk impaler hits you with a runed trident! The merfolk impaler freezes you. You whack the merfolk impaler! The merfolk impaler is heavily wounded. The merfolk is engulfed in freezing vapours. The merfolk completely misses you. You block the merfolk impaler's attack. You closely miss the merfolk impaler. The merfolk impaler is heavily wounded. You thrash the merfolk impaler!! The merfolk impaler is severely wounded. The merfolk impaler hits you but does no damage. You hit the merfolk impaler. The merfolk impaler is severely wounded. The merfolk is engulfed in freezing vapours. The merfolk misses you. The merfolk impaler closely misses you. You miss the merfolk impaler. The merfolk impaler is severely wounded. You block the merfolk impaler's attack. You closely miss the merfolk impaler. The merfolk impaler is severely wounded. The merfolk is engulfed in freezing vapours. You block the merfolk's attack. You whack the merfolk impaler! The merfolk impaler is almost dead. The merfolk impaler hits you but does no damage. You thrash the merfolk impaler!! You kill the merfolk impaler! Qazlal accepts your kill. You hear a splash. x2 You block the merfolk's attack. x2 You block the merfolk's attack. x2 Things that are here: a trident of freezing; a robe A manticore comes into view. You block the merfolk's attack. You whack the merfolk! You kill the merfolk! Qazlal accepts your kill. You hear a splash. You block the merfolk's attack. You see here a trident. You hit the merfolk. The merfolk is lightly wounded. You whack the merfolk! The merfolk is moderately wounded. You block the merfolk's attack. You closely miss the merfolk. The merfolk is moderately wounded. You barely miss the merfolk. The merfolk is moderately wounded. The manticore flicks its tail. The volley of spikes hits you! You block the merfolk's attack. You completely miss the merfolk. The merfolk is moderately wounded. You hit the merfolk. The merfolk is moderately wounded. The manticore flicks its tail. The volley of spikes misses you. You hit the merfolk. The merfolk is heavily wounded. You block the merfolk's attack. You barely miss the merfolk. The merfolk is heavily wounded. You closely miss the merfolk. The merfolk is heavily wounded. The merfolk hits you with a trident! You hit the merfolk. The merfolk is heavily wounded. You whack the merfolk! The merfolk is severely wounded. You block the merfolk's attack. You whack the manticore! The manticore is moderately wounded. You block the manticore's attack. x2 The manticore claws you but does no damage. You whack the manticore! The manticore is heavily wounded. You hit the manticore. The manticore is heavily wounded. You block the merfolk's attack. You block the manticore's attack. The manticore claws you but does no damage. You block the manticore's attack. You whack the manticore! The manticore is heavily wounded. You whack the manticore! The manticore is severely wounded. You block the merfolk's attack. You block the manticore's attack. The manticore closely misses you. You block the manticore's attack. You thrash the manticore!! You kill the manticore! Qazlal accepts your kill. You block the merfolk's attack. You thrash the merfolk!! The merfolk is almost dead. You hit the merfolk. You kill the merfolk! Qazlal accepts your kill. You see here a trident. The plant is struck by lightning. You destroy the plant! Polyphemus throws a large rock. The large rock misses you. You hear a splash. You see here a large rock. Polyphemus looks around for something heavy to throw at you. Polyphemus wildly rolls his eye at you. You see here a trident. Polyphemus throws a large rock. The large rock is repelled. You hear a splash. Polyphemus throws a large rock. The large rock is repelled. Polyphemus throws a large rock. You block the large rock. You hear a splash. You see here a large rock. Polyphemus throws a large rock. You block the large rock. You hear a splash. Found a stone staircase leading up. You see here a large rock. Found 7 gold pieces. You thrash Polyphemus!! Polyphemus is lightly wounded. You block Polyphemus' attack. x2 You whack Polyphemus! Polyphemus is moderately wounded. You thrash Polyphemus!! Polyphemus is moderately wounded. You block Polyphemus' attack. Polyphemus hits you but does no damage. A catoblepas comes into view. You whack Polyphemus! Polyphemus is heavily wounded. You completely miss Polyphemus. Polyphemus is heavily wounded. You block Polyphemus' attack. x2 You hit Polyphemus but do no damage. Polyphemus is heavily wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! You hit Polyphemus. Polyphemus is heavily wounded. You block Polyphemus' attack. x2 You block Polyphemus' attack. Polyphemus hits you but does no damage. You thrash Polyphemus!! Polyphemus is heavily wounded. You whack Polyphemus! Polyphemus is severely wounded. Polyphemus closely misses you. You block Polyphemus' attack. You hit Polyphemus. Polyphemus is severely wounded. You whack Polyphemus! Polyphemus is severely wounded. Polyphemus completely misses you. You block Polyphemus' attack. A death yak comes into view. You barely miss Polyphemus. Polyphemus is severely wounded. You whack Polyphemus! Polyphemus is severely wounded. You block Polyphemus' attack. Polyphemus hits you but does no damage. You hit Polyphemus. Polyphemus is almost dead. You whack Polyphemus! Polyphemus is almost dead. You block Polyphemus' attack. Polyphemus barely misses you. You hit Polyphemus. Polyphemus is almost dead. You thrash Polyphemus!! You kill Polyphemus! Qazlal accepts your kill. You hear a splash. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! A griffon comes into view. You see here a large rock. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! Norris shouts! You hit the catoblepas. The catoblepas is lightly wounded. The catoblepas is engulfed in freezing vapours. You block the catoblepas' attack. You hit the catoblepas. The catoblepas is lightly wounded. You hit the catoblepas but do no damage. The catoblepas is lightly wounded. The catoblepas is engulfed in freezing vapours. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! You whack the catoblepas! The catoblepas is moderately wounded. The catoblepas is engulfed in freezing vapours. The catoblepas barely misses you. You whack the catoblepas! The catoblepas is severely wounded. The griffon is engulfed in freezing vapours. You hit the catoblepas. The catoblepas is severely wounded. The catoblepas is engulfed in freezing vapours. You block the catoblepas' attack. You whack the catoblepas! The catoblepas is almost dead. You block the griffon's attack. The griffon completely misses you. The griffon claws you. You feel protected from physical attacks. You hit the catoblepas. You kill the catoblepas! Qazlal accepts your kill. You thrash the griffon!! The griffon is moderately wounded. You block the griffon's attack. x2 The griffon claws you but does no damage. You thrash the griffon!! The griffon is severely wounded. You barely miss the griffon. The griffon is severely wounded. You block the death yak's attack. You block the griffon's attack. You block the griffon's attack. The griffon claws you but does no damage. You closely miss the griffon. The griffon is severely wounded. You whack the griffon! The griffon is almost dead. The griffon barely misses you. You block the griffon's attack. You block the griffon's attack. You whack the griffon! The griffon is almost dead. You thrash the griffon!! You kill the griffon! Qazlal accepts your kill. You block the death yak's attack. You block the death yak's attack. The death yak is engulfed in freezing vapours. You thrash the death yak!! The death yak is moderately wounded. The death yak gores you but does no damage. You hit the death yak. The death yak is moderately wounded. The death yak misses you. You hit the death yak. The death yak is moderately wounded. The death yak gores you but does no damage. You whack the death yak! The death yak is heavily wounded. The death yak completely misses you. You hit the death yak. The death yak is heavily wounded. The death yak is struck by lightning. You kill the death yak! Qazlal accepts your kill. You block the death yak's attack. You see here a death yak corpse. The death yak gores you but does no damage. You closely miss Norris. You block the death yak's attack. Norris blocks your attack. You barely miss Norris. Your protection from physical attacks is fading. You block Norris' attack. The death yak barely misses you. You whack Norris! Norris is lightly wounded. You hit Norris. Norris is lightly wounded. Norris hits you with a hand axe! You block the death yak's attack. Norris blocks your attack. Norris is lightly wounded. You barely miss Norris. Norris is lightly wounded. The death yak completely misses you. You block Norris' attack. You hit Norris. Norris is lightly wounded. Norris blocks your attack. Norris is lightly wounded. The death yak misses you. Norris mumbles some strange prayers to his god against you. You feel dopey. Something feeds on your intellect! You thrash Norris!! Norris is lightly wounded. You hit Norris but do no damage. Norris is lightly wounded. The death yak gores you but does no damage. Norris hits you with a hand axe. You feel less protected from physical attacks. You block the death yak's attack. You hit the death yak. The death yak is lightly wounded. You whack the death yak! The death yak is moderately wounded. You block the death yak's attack. Norris is engulfed in freezing vapours. You completely miss the death yak. The death yak is moderately wounded. You hit the death yak. The death yak is moderately wounded. You block the death yak's attack. You hit the death yak but do no damage. The death yak is moderately wounded. You whack the death yak! The death yak is heavily wounded. Norris mumbles some strange prayers to his god against you. Something tries to feed on your intellect! You block the death yak's attack. You hit the death yak. The death yak is heavily wounded. You whack the death yak! The death yak is severely wounded. Norris invokes the aid of his god against you. You feel dopey. Something feeds on your intellect! You block the death yak's attack. You hit the death yak. The death yak is severely wounded. You hit the death yak. The death yak is almost dead. Norris looks and intones, "So much life I see, so little death. Pity that!" The death yak gores you! You feel protected from physical attacks. You barely miss the death yak. The death yak is almost dead. You thrash the death yak!! You kill the death yak! Qazlal accepts your kill. Norris invokes the aid of his god against you. Something tries to feed on your intellect! Norris misses you. You see here a death yak corpse. You thrash Norris!! Norris is moderately wounded. You hit Norris. Norris is moderately wounded. Norris splashes around in the water. Norris blocks your attack. Norris is moderately wounded. You closely miss Norris. Norris is moderately wounded. Norris invokes the aid of his god against you. Something tries to feed on your intellect! Norris blocks your attack. Norris is moderately wounded. You completely miss Norris. Norris is moderately wounded. Norris hits you but does no damage. Norris blocks your attack. Norris is moderately wounded. Norris blocks your attack. Norris is moderately wounded. You whack Norris! Norris is moderately wounded. Norris prays to his god. Norris flickers and vanishes! You hit something. Something blocks your attack. Something hits you! You feel more protected from physical attacks. You hear a splashing noise. Lightning from the thunderstorm strikes something you cannot see. You hit something. You whack something! Something hits you but does no damage. Something blocks your attack. Something blocks your attack. Something blocks your attack. You hear something invoke the aid of a god against you. Something tries to feed on your intellect! You miss something. Something blocks your attack. Something hits you! You feel more protected from physical attacks. You miss something. You thrash something!! Something hits you but does no damage. You thrash something!! You hit something. Something hits you! Something blocks your attack. You thrash something!! Qazlal accepts your kill. You hear a splash. x2 Reactivating autopickup. You feel a bit more experienced. Things that are here: a hand axe; a buckler; the human corpse of Norris The faun shouts! You see here a trident. The faun unwields an uncursed quarterstaff. The faun wields a hunting sling. The faun shoots a stone. You block the stone. The siren chants a haunting song. You resist. The faun shoots a stone. You block the stone. The siren chants a haunting song. You resist. The faun casts a spell at you. You resist with almost no effort. You block the faun's attack. You block the siren's attack. The faun shoots a stone. The stone completely misses you. There is a stone staircase leading down here. The faun hits you with a spear! You feel more protected from physical attacks. The faun unwields an uncursed hunting sling. The faun wields an uncursed quarterstaff. The faun hits you with an uncursed quarterstaff. The siren barely misses you. You thrash the faun!! The faun's magic leaks into the air. The faun is heavily wounded. The plant is engulfed in freezing vapours. The faun misses you. You whack the faun! The faun's magic leaks into the air. The faun looks off-balance for a moment. The faun is severely wounded. The plant is engulfed in freezing vapours. You block the faun's attack. The siren chants a haunting song. You resist. You thrash the faun!! You kill the faun! Qazlal accepts your kill. The plant is engulfed in freezing vapours. The faun misses you. The plant is engulfed in freezing vapours. The siren chants a haunting song. You resist. The faun unwields an uncursed quarterstaff. The faun wields an uncursed hunting sling. The faun shoots a stone. You block the stone. Things that are here: a spear; a hunting sling; 18 stones You whack the faun! The faun's magic leaks into the air. The faun looks more susceptible to magic. The faun is moderately wounded. The plant is engulfed in freezing vapours. The faun splashes around in the water. The siren hits you but does no damage. You thrash the faun!! The faun's magic leaks into the air. The faun seems to slow down. The faun is almost dead. The plant is engulfed in freezing vapours. The faun shoots a stone. The stone completely misses you. You whack the faun! You kill the faun! Qazlal accepts your kill. You hear a splash. x3 The plant is engulfed in freezing vapours. The siren chants a haunting song. You resist. The plant is engulfed in freezing vapours. The faun unwields an uncursed hunting sling. The faun wields an uncursed quarterstaff. You block the faun's attack. You block the siren's attack. You whack the faun! The faun's magic leaks into the air. The faun seems to slow down. The faun is lightly wounded. You barely miss the faun. The faun is lightly wounded. You whack the faun! The faun's magic leaks into the air. The faun is heavily wounded. The siren closely misses you. You block the faun's attack. You barely miss the faun. The faun is heavily wounded. You barely miss the faun. The faun is heavily wounded. The siren chants a haunting song. You resist. You whack the faun! The faun's magic leaks into the air. The faun looks sleepy for a second. The faun is severely wounded. You block the faun's attack. You whack the faun! The faun's magic leaks into the air. The faun looks off-balance for a moment. The faun is almost dead. You block the siren's attack. You hit the faun. You kill the faun! Qazlal accepts your kill. You hear a splash. x3 You block the siren's attack. Things that are here: an uncursed quarterstaff; an uncursed hunting sling; 16 stones The siren chants a haunting song. You resist. You barely miss the siren. The siren chants a haunting song. You resist. You whack the siren! The siren is moderately wounded. You whack the siren! The siren is heavily wounded. You block the siren's attack. You hit the siren. The siren is heavily wounded. You whack the siren! The siren is almost dead. You whack the siren! You kill the siren! Qazlal accepts your kill. Things that are here: a trident; a merfolk corpse The plant is struck by lightning. You destroy the plant! Things that are here: a spear; a hunting sling; 17 stones A water elemental comes up the stairs. Things that are here: a spear; a hunting sling; 18 stones You block the water elemental's attack. Things that are here: a trident; a merfolk corpse You completely miss the water elemental. You thrash the water elemental!! The water elemental is severely damaged. You block the water elemental's attack. You whack the water elemental! The water elemental is almost destroyed. You whack the water elemental! You destroy the water elemental! You have reached level 19! You now have 2769 gold pieces (gained 7). A merfolk comes into view. It is wielding a runed trident. You see here a bread ration. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a runed trident Okay, then. b - a bread ration The plant is engulfed in freezing vapours. Found a hand axe. The plant is engulfed in freezing vapours. The plant is struck by lightning. You destroy the plant! The merfolk barely misses you. You hit the merfolk but do no damage. The plant is engulfed in freezing vapours. The merfolk misses you. You thrash the merfolk!! The merfolk is moderately wounded. Your protection from physical attacks is fading. The plant is engulfed in freezing vapours. You whack the merfolk! The merfolk is heavily wounded. You block the merfolk's attack. You thrash the merfolk!! The merfolk is severely wounded. You closely miss the merfolk. The merfolk is severely wounded. The merfolk barely misses you. You thrash the merfolk!! You kill the merfolk! Qazlal accepts your kill. You hear a splash. The plant is engulfed in freezing vapours. You destroy the plant! You see here a runed trident. You feel less protected from physical attacks. Casting: Sure Blade Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. A griffon comes into view. You block the griffon's attack. The griffon pecks you but does no damage. You block the griffon's attack. You hit the griffon but do no damage. You thrash the griffon!! The griffon is moderately wounded. You block the griffon's attack. The griffon pecks you but does no damage. The griffon barely misses you. You hit the griffon. The griffon is moderately wounded. You hit the griffon. The griffon is moderately wounded. You block the griffon's attack. x2 The griffon closely misses you. You hit the griffon but do no damage. The griffon is moderately wounded. You hit the griffon. The griffon is heavily wounded. The griffon bites you but does no damage. You block the griffon's attack. The griffon misses you. You whack the griffon! The griffon is heavily wounded. You thrash the griffon!! The griffon is almost dead. You block the griffon's attack. The griffon misses you. You block the griffon's attack. You hit the griffon. The griffon is almost dead. You hit the griffon. The griffon is almost dead. You block the griffon's attack. The griffon barely misses you. You block the griffon's attack. You whack the griffon! You kill the griffon! Qazlal accepts your kill. You whack Frances! Frances' magic leaks into the air. You sense a malign presence. Frances is lightly wounded. You hit Frances. Frances' magic leaks into the air. Freezing gasses pour from Frances' hands! Frances is lightly wounded. Frances is engulfed in freezing vapours. Frances mutters in a terrible tongue. The iron shot hits you! Your smoke demon is engulfed in freezing vapours. Your smoke demon gestures at Frances. Frances is smitten. Your blue devil is engulfed in roaring flames. Your blue devil hits Frances. Frances is engulfed in freezing vapours. You whack Frances! Frances' magic leaks into the air. Frances is encased in ice! Frances is severely wounded. Your sixfirhy is engulfed in freezing vapours. Your sixfirhy closely misses Frances. Your sixfirhy is engulfed in freezing vapours. Your sixfirhy hits Frances but does no damage. Your smoke demon is engulfed in freezing vapours. Your blue devil is engulfed in roaring flames. Your blue devil hits Frances! You whack Frances! Frances' magic leaks into the air. You hear a crackling sound. Frances is almost dead. Your sixfirhy is engulfed in freezing vapours. Your sixfirhy misses Frances. Your sixfirhy is engulfed in freezing vapours. Your sixfirhy hits Frances. Your sixfirhy shocks Frances! Frances whispers indecipherable words. The shard of ice hits your sixfirhy. Your sixfirhy dies! You strike the helpless Frances from a blind spot! You thrash Frances!! You kill Frances! Qazlal accepts your kill. Your smoke demon is engulfed in freezing vapours. Your blue devil is engulfed in roaring flames. You kill your blue devil! You swap places. You now have 2785 gold pieces (gained 16). Things that are here: a runed battleaxe; a leather armour; the human corpse of Frances Your smoke demon is engulfed in freezing vapours. You kill your smoke demon! A merfolk comes into view. It is wielding a trident. The merfolk throws a tomahawk. You block the tomahawk. You see here a tomahawk. You block the merfolk's attack. The merfolk hits you but does no damage. You barely miss the merfolk. You whack the merfolk! The merfolk is lightly wounded. You block the merfolk's attack. You hit the merfolk. The merfolk is lightly wounded. You whack the merfolk! The merfolk is heavily wounded. You hit the merfolk but do no damage. The merfolk is heavily wounded. The merfolk is engulfed in freezing vapours. The merfolk completely misses you. You whack the merfolk! The merfolk is almost dead. You whack the merfolk! You kill the merfolk! Qazlal accepts your kill. Things that are here: a trident; 7 tomahawks; a merfolk corpse Found a stone staircase leading down. The merfolk drinks a potion. The merfolk goes berserk! You block the merfolk's attack. You thrash the merfolk!! The merfolk is moderately wounded. You hit the merfolk. The merfolk is moderately wounded. The merfolk misses you. You thrash the merfolk!! The merfolk is severely wounded. You block the merfolk's attack. You whack the merfolk! The merfolk is almost dead. A centaur comes into view. You whack the merfolk! The merfolk is almost dead. You block the merfolk's attack. You closely miss the merfolk. The merfolk is almost dead. The centaur wields a shortbow. The centaur shoots an arrow. You block the arrow. You hit the merfolk. You kill the merfolk! Qazlal accepts your kill. You hear a splash. The centaur shoots an arrow. You block the arrow. You see here an arrow. The centaur shoots an arrow. The arrow completely misses you. You hear a splash. The centaur unwields an uncursed shortbow. The centaur misses you. The centaur closely misses you. You thrash the centaur!! The centaur is severely wounded. You hit the centaur. The centaur is almost dead. The centaur completely misses you. You whack the centaur! You kill the centaur! Qazlal accepts your kill. You hear a splash. x2 No target in view! Things that are here: an uncursed shortbow; 19 arrows; a centaur corpse Found a spear. The plant is engulfed in freezing vapours. The plant is engulfed in freezing vapours. The plant is engulfed in roaring flames. The plant is engulfed in freezing vapours. The plant is engulfed in roaring flames. The plant is engulfed in roaring flames. A water nymph comes into view. The water nymph flows with the water. The water nymph misses you. You whack the water nymph! The water nymph's magic leaks into the air. The water nymph shivers with cold. The water nymph is moderately wounded. You whack the water nymph! The water nymph's magic leaks into the air. Heat is drained from the water nymph. The water nymph is almost dead. You block the water nymph's attack. You closely miss the water nymph. The water nymph is almost dead. You hit the water nymph but do no damage. The water nymph is encased in ice! You kill the water nymph! Qazlal accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Sibelio] Species: Gargoyle Job: Fighter class_name: Fighter HP: 134/134; mods: 0/0 MP: 10/10; mod: 0 Stats: 23 (23) 9 (14) 17 (17) Position: (63, 31), god: Qazlal (21), turn_is_over: 1, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 100 | 19 | 11471 | 1128/1387 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 14 | 6001 | 1/1050 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 14 | 5071 | 26/883 Dodging | X | 0 | 0 | 11 | 5140 | 261/1060 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 0 | 0 | 15 | 6111 | 183/967 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 10 | 2360 | 6/547 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 3724 #13: 939 #22: 1 #23: 38435 #24: -325488216 #27: 320297 #49: 4084 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #40: +5 demon whip "Spellbinder" {antimagic, MR+} eq slot #1, inv slot #24: +2 cloak eq slot #2, inv slot #34: +2 hat eq slot #3, inv slot #17: +0 pair of gloves eq slot #4, inv slot #49: +1 pair of boots eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #37: +3 leather armour "Ywi Rietimai" {Str+3 Dex+2} eq slot #7, inv slot #12: ring of the Mage {Wiz MR++ Int+3} eq slot #8, inv slot #36: +4 ring of protection eq slot #9, inv slot #32: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...........§...PP..... ≈........§§##.PPPP..... ≈≈≈.≈......##P.P###P.. ≈.P.......).#P.P# ... .P.........###..## #.... PP.........###..P##P.... P.#.....##.PPP§§P..PP≈≈≈ .##....# #PPPP§.≈§P...≈≈≈ ≈.#.. #.PP.§.@§≈≈..≈≈≈ ≈≈.. #.......≈≈≈≈≈.≈≈≈ ≈.. ...≈≈≈≈≈≈§≈≈≈≈≈≈ ≈.. ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈.≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>