Dungeon Crawl Stone Soup version 0.22-a0-470-g522be1c (webtiles) character file. 0 ShutUppercut the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on June 13, 2018. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (21 turns). ShutUppercut the Vexing (Felid Enchanter) Turns: 21, Time: 00:00:08 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of teleportation {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 4.1 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The ball python misses you. The ball python closely misses you. x2 The hobgoblin misses you. You scratch the ball python. You bite the ball python. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. The hobgoblin closely misses you. You scratch the ball python. You kill the ball python! You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You are too injured to fight recklessly! You scratch the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Ouch! That really hurt! You die... #..## #... #..% #... ...# .# #..# #..# ..# #..# #..###..# #.g# #.......# #.@# #....... #..# #..... #..# #...# #..#####.<.##..# #..............# #..............# #..............# ################ You could see a hobgoblin. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShutUppercut the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 21 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_boxorama, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_c, co_window_paths_c, co_window_broadway_a, co_window_broadway_a, glass_columns_b, glass_columns_a, glass_columns_a, minmay_misc_feat_doors, st_stairs_10, minmay_misc_feat_room, nrook_mini_backslash, minivault_27 Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 1 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 21 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 21 +---------+---------+-------+---------+---------+-------+---------