Dungeon Crawl Stone Soup version 0.23-a0-446-g036aa52 (console) character file. 17 ShinQuickMan the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Nov 18, 2018. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (351 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 351, Time: 00:01:10 Health: -4/15 AC: 2 Str: 5 XL: 2 Next: 44% Magic: 6/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles e - a stone (quivered) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} Comestibles c - a ration f - a chunk of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting - Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 19% 4 ####... Force Lance Conj/Tloc ##...... 45% 4 ####... Fulminant Prism Conj/Hex ##........ 45% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Things that are here: a +0 short sword; 4 stones The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a stone. You hit the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. e - a stone The gnoll hits you with a +0 flail. You die... ########### #...#.g...# #.8.#@###.# #...#...#÷# #'#####)#)# ##.##...#.# #.###'###.# #.##.##.'.# ##†.###.### #####....# #...'.##.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 3 bats (D:2) A hobgoblin (D:1) A quokka (D:2) A kobold (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:2 | Reached skill level 5 in Conjurations 237 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 305 | D:2 | Learned a level 2 spell: Searing Ray 351 | D:2 | Slain by a gnoll Vault maps used: D:1: lemuel_arrival_cross, minmay_misc_feat_hallway, minmay_pentomino_u4 D:2: minmay_chambers_of_ones, minmay_misc_feat_x, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 14 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 9 | 36.0 | 2 | 5 | 71.4 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 14 | 9 | 39.1 | 1 | 5 | 83.3 +---------+---------+-------+---------+---------+-------