Dungeon Sprint DCSS version 0.23-a0-445-g768d57b (webtiles) character file. 25 Shepard the Covert (level 3, -9/24 HPs) Began as an Octopode Assassin on Nov 18, 2018. Mangled by an ogre ... wielding a +0 giant club (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (11 turns). Shepard the Covert (Octopode Assassin) Turns: 11, Time: 00:00:24 Health: -9/24 AC: 1 Str: 10 XL: 3 Next: 4% Magic: 3/3 EV: 14 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 8 poisoned needles d - 2 curare-tipped needles Wands l - a wand of random effects (13) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: - Level 2.0 Fighting * Level 3.1 Short Blades - Level 2.0 Throwing * Level 2.5 Dodging + Level 8.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. l - a wand of random effects (13) Things that are here: a +3 club; a +2 leather armour of fire resistance You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The ogre shouts! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#.)'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Shepard the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 5 | D | Killed Ijyb 5 | D | Reached skill level 8 in Stealth 5 | D | Reached XP level 2. HP: 19/19 MP: 2/2 5 | D | Reached XP level 3. HP: 24/24 MP: 3/3 8 | D | Noticed an ogre 11 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.1 Dodging | 2 | 2.5 Stealth | 8 | 8.4 Fighting | | 2.0 Throwing | | 2.0 Action || total -------------------------++------- Melee: Dagger || 3 Stab: Sleeping || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------