Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 12448998958548390443, levelgen mode: deterministic 8 Sharkman1231 the Skirmisher (level 2, -1/23 HPs) Began as a Vampire Wanderer on Nov 29, 2019. Slain by a gnoll ... wielding a +0 spear (12 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (201 turns). Sharkman1231 the Skirmisher (Vampire Wanderer) Turns: 201, Time: 00:01:04 Health: -1/23 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 7 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ f - amulet of harm HPRegen 0.27/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 mace Missiles g - a curare-tipped dart (quivered) Armour e - a +0 robe (worn) Jewellery f - an amulet of harm (around neck) Potions b - a potion of curing {unknown} d - a potion of lignification Skills: + Level 2.6 Fighting + Level 0.4 Short Blades + Level 1.6 Maces & Flails + Level 1.0 Throwing + Level 2.5 Armour + Level 2.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You take 6 damage, and have 7/17 hp. MASSIVE DAMAGE!! You hit the dart slug. The dart slug is severely wounded. You hit the dart slug. You kill the dart slug! You have reached level 2! You regained 3 hp, and now have 10/23 hp. MP restored: 2 Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? You begin bloodletting. You continue bloodletting. x2 The gnoll hits you from afar with a +0 spear. You continue bloodletting. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... ##...†.....# #..## #...##^ ######.###.# ...# #...#..##'##.. .......# #.# ..####..##.......# ######## #.# #..# #...######### #.# #..# ##....#####.. #.# #..## ##.......... #.#####...## ###...[...# #.....#....########.#### #####..@.g....#####'#### ..............%........... ###########.##..#.#).###?# #........)## #.# ####.#)#### #.# #.#.#######.# #......$.w... ############# You could see a gnoll. Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Vampire Wanderer began the quest for the | Orb. 0 | D:1 | Sharkman1231 set off with the following items: a +2 dagger, | a curare-tipped dart, a +0 mace, a potion of lignification, | a +0 robe 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 10/23 MP: 2/2 201 | D:1 | Slain by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.4 | 29.9 | 201.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.4 | 29.9 | 201.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 14 Bite || 2 Throw: Dart || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 5 Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished.