Dungeon Crawl Stone Soup version 0.24-a0-769-g368c164 (webtiles) character file. Game seed: 4352714324151400698, levelgen mode: deterministic 7 Sharkman1231 the Gusty (level 1, 0/13 HPs) Began as a Demonspawn Air Elementalist on Oct 5, 2019. Slain by a leopard gecko (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (652 turns). Sharkman1231 the Gusty (Demonspawn Air Elementalist) Turns: 652, Time: 00:00:34 Health: 0/13 AC: 2 Str: 13 XL: 1 Next: 91% Magic: 1/3 EV: 12 Int: 16 God: Gold: 101 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of protection from magic MPRegen 0.08/turn (no ring) @: mighty A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of protection from magic (left hand) Scrolls d - a scroll of magic mapping {unknown} f - 4 scrolls of identify {unknown} Potions g - a potion of degeneration {unknown} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 1.7 Conjurations + Level 2.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 17% 2 ###.... Static Discharge Conj/Air #....... 24% 3 ###.... Airstrike Air ##........ 54% 4 #####.. Lightning Bolt Conj/Air #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hit the ooze. The ooze is almost dead. The ooze closely misses you. Unknown command. You see here 7 gold pieces. A leopard gecko comes into view. The leopard gecko hisses angrily. You hear a bark! A jackal comes into view. You hear a bark! You hear a shout! The leopard gecko closely misses you. Unknown command. A jackal comes into view. A jackal comes into view. The jackal barely misses you. You see here a ration. It was a potion of might. You feel very mighty all of a sudden. The leopard gecko bites you. You die... ... ..# #.# #.# #.# ### #.########### .....##.....Jl@h..# .......<.$..###.....# .......####.# .#.#.# ....... #.# .# .. ....... #.. h# ..# ...(... ###. h# .. ....... ...# # .###.## #.# #. .# You could see an ooze, a leopard gecko and 3 jackals. Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, glass_columns_b D:2: layout_basic, cheibriados_altar_1, minmay_hexomino_r4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 652 | D:2 | Slain by a leopard gecko Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 15.5 | 70.7 | 319.5 Dungeon | 100.0 | 100.0 | 2.0 | 15.5 | 70.7 | 319.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Shock || 15 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 16 Dodge: Dodged || 29 Vanquished Creatures 2 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:2) 2 rats (D:1) 8 creatures vanquished.