Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (webtiles) character file. 340 Sharkman1231 the Skirmisher (level 6, 11/53 HPs) Began as a Demonspawn Wanderer on Dec 17, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:03:47 (3522 turns). Sharkman1231 the Skirmisher (Demonspawn Wanderer) Turns: 3522, Time: 00:03:48 Health: 11/53 AC: 8 Str: 12 XL: 6 Next: 30% Magic: 7/7 EV: 11 Int: 16 God: Gold: 94 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . r - +0 cloak rCorr . Harm . t - +2 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: iridescent scales 1, agile 1, powered by pain 2, inhibited regeneration a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) b - a +0 hand crossbow Armour e - a +0 robe (worn) r - a +0 cloak (worn) t - a +2 pair of gloves (worn) Scrolls c - 3 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} l - 2 scrolls of amnesia {unknown} m - 2 scrolls of enchant armour n - 2 scrolls of remove curse {unknown} p - a scroll of teleportation {unknown} Potions k - a potion of curing q - a potion of heal wounds {unknown} Comestibles d - 2 chunks of flesh f - 9 rations Skills: + Level 6.3 Fighting - Level 1.0 Crossbows - Level 1.7 Armour Level 1.7 Shields - Level 1.0 Spellcasting Level 1.0 Hexes Level 3.0 Summonings You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 10% 2 ###.... Corona Hex #...... 16% 1 ##..... Magic Dart Conj #... 22% 1 ##..... Slow Hex #....... 22% 2 ###.... Blink Tloc N/A 34% 2 ###.... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Conjure Flame Conj/Fire #....... 56% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 56% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Trog Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You sometimes gain power by taking damage. You are agile. (Dex +2) You do not regenerate when monsters are visible. Message History d - 2 chunks of flesh Items here: )) [ รท a +0 ring mail; a +0 dagger; a +0 club; an iguana skeleton You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 2/53 hp. Unknown command. Unknown command. You start resting. You feel a little less clever now. You regained 5 hp, and now have 7/53 hp. You start resting. You feel yourself speed up. You regained 2 hp, and now have 9/53 hp. Unknown command. You start resting. You recover from your berserk rage. You regained 2 hp, and now have 11/53 hp. Are you sure you want to abandon this character and quit the game? (Confirm ..# ..+ .# ..###.# #.#<#.# #.#@#.# #.#.#(######## #####.#.#........# #......[#........# #.###.#......)...# #.# #.#.#........# #.# #.#.#..[.....# #.# #.#.#........# ######.###.#.#........####### There were no monsters in sight! Vault maps used: D:1: shiori_arrival_maze D:2: uniq_jessica D:3: old_standard_altar D:4: kennysheep_little_box, overflow_temple_1_default, first_ration Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | Sharkman1231 set off with the following items: a +0 hand | crossbow, 28 bolts, a +0 robe, a ration; and the following | spells available to memorise: Call Imp, Corona, Magic Dart, | Slow, Blink, Spectral Weapon, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 108 | D:1 | Reached skill level 1 in Fighting 239 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 432 | D:1 | Reached skill level 2 in Fighting 658 | D:2 | Noticed Jessica 663 | D:2 | Killed Jessica 663 | D:2 | Reached skill level 3 in Fighting 663 | D:2 | Reached XP level 3. HP: 24/29 MP: 4/4 734 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 734 | D:2 | Reached XP level 4. HP: 37/37 MP: 5/5 736 | D:2 | Reached skill level 4 in Fighting 1491 | D:3 | Reached XP level 5. HP: 30/43 MP: 6/6 1700 | D:3 | Found a hazy altar of Hepliaklqana. 2015 | D:3 | Reached skill level 5 in Fighting 2786 | D:4 | Reached skill level 6 in Fighting 2786 | D:4 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 2786 | D:4 | Reached XP level 6. HP: 29/52 MP: 7/7 2975 | D:4 | Found a bloodstained altar of Trog. 3157 | D:4 | HP: 1/52 [iguana (10)] 3468 | D:4 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 3468 | D:4 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 3477 | D:4 | HP: 3/78 [iguana (11)] 3522 | D:4 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 21.5 | 60.9 | 849.0 Dungeon | 100.0 | 100.0 | 3.6 | 21.5 | 60.9 | 849.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 121.5 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | | 69 || 69 Fire: Hand crossbow | 75 | 99 || 174 Use: Scroll | | 1 || 1 Potion | | 4 || 4 Stab: Sleeping | | 1 || 1 Eat: Chunk | | 6 || 6 Ration | | 1 || 1 Armor: Robe | 8 | 48 || 56 Dodge: Dodged | 30 | 72 || 102 Vanquished Creatures A scorpion (D:4) A crimson imp (D:2) A centaur skeleton (D:4) An orc wizard (D:4) Jessica (D:2) An iguana (D:4) A worker ant (D:4) 5 adders 4 worms 3 dart slugs A leopard gecko (D:2) 6 orcs 2 ball pythons 2 giant cockroaches 4 hobgoblins 10 kobolds 3 bats 5 frilled lizards 9 goblins A quokka skeleton (D:3) 6 rats 68 creatures vanquished.