Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 6 Sharkman1231 the Magician (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on Sept 5, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (273 turns). Sharkman1231 the Magician (Demonspawn Wanderer) Turns: 273, Time: 00:01:08 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 75% Magic: 0/7 EV: 11 Int: 12 God: Gold: 4 SH: 0 Dex: 11 Spells: 11/12 levels left rFire . . . SeeInvis . e - +1 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons e - a +1 club (weapon) Armour d - a +0 robe (worn) Scrolls a - a scroll of enchant weapon Comestibles f - 2 rations Skills: - Level 1.0 Throwing - Level 6.0 Spellcasting + Level 1.4 Conjurations Level 1.7 Fire Magic Level 1.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire #.... 10% 1 None Pain Necr #... 19% 1 None Blink Tloc N/A 26% 2 ##..... Call Imp Summ #....... 26% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 28% 3 ###.... Inner Flame Hex/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ###.... Vampiric Draining Necr #......... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. You now have 0/7 mp. Unknown command. Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...##..................#.. ............#...#......... ............[...#.....(#(. ............#.#.#.#.#..... .......##.......#........# ....... #h......#...#..... ......h #h#....).......... ......h #h#.......#####... ....... #@#............... ....#.. #.#.........#...#. ...##.. #.#....##.......#. #.#######(..#.#.#. #.# #..........#. ... #....#.....#. ... #............ ... ##........).# #........### You could see 3 jackals. Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, hangedman_decor_lopped Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | Sharkman1231 set off with: a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 7/7 2 | D:1 | Learned a level 1 spell: Magic Dart 89 | D:1 | Reached skill level 1 in Conjurations 273 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 30.4 | 52.4 | 273.0 Dungeon | 100.0 | 100.0 | 0.0 | 30.4 | 52.4 | 273.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Club || 8 Cast: Magic Dart || 20 Use: Scroll || 1 Armor: Robe || 9 Dodge: Dodged || 11 Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished.