Dungeon Crawl Stone Soup version 0.23-a0-130-g0e7800e (webtiles) character file. 13 Sharkman1231 the Charmwright (level 2, -2/23 HPs) Began as a Human Wanderer on Aug 27, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (427 turns). Sharkman1231 the Charmwright (Human Wanderer) Turns: 427, Time: 00:00:27 Health: -2/23 AC: 2 Str: 12 XL: 2 Next: 50% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of lignification Comestibles f - a ration Skills: + Level 2.3 Fighting Level 2.0 Staves - Level 2.0 Stealth Level 1.0 Shields Level 3.0 Charms Level 1.0 Evocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm #... 11% 1 ##..... Song of Slaying Chrm #....... 17% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 30% 2 ###.... Regeneration Chrm/Necr #......... 52% 3 ####... Spectral Weapon Hex/Chrm #....... 52% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... ## .. ########### #####.############..)....... ....?.†.(.......##.######### #.....(.....).........(....##### #.###.#########g##÷#...........# #. #h##...#####.###.# . #@#...## #.# #.# ## #.#..## #.# #.# #.#..# #.# #.# #.#..# #.###.. #.#..# #...... #.#..# #..++++ #.#..# #..+... .....# +... ###### +..< You could see a jackal and a goblin. Vault maps used: D:1: lightli_arrival_maybe_door_vault, minmay_pentomino_q4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Human Wanderer began the quest for the | Orb. 0 | D:1 | Sharkman1231 set off with: a potion of lignification, a | scroll of teleportation, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 229 | D:1 | Reached XP level 2. HP: 12/22 MP: 2/2 423 | D:1 | HP: 1/23 [jackal (1)] 427 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 70.5 | 7.3 | 427.0 Dungeon | 100.0 | 100.0 | 0.0 | 70.5 | 7.3 | 427.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 52 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 37 Vanquished Creatures An ooze (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A kobold (D:1) 8 creatures vanquished.