Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Sharkman1231 the Skirmisher (level 1, 0/17 HPs) Began as a Barachi Wanderer on Dec 1, 2017. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (50 turns). Sharkman1231 the Skirmisher (Barachi Wanderer) Turns: 50, Time: 00:00:18 Health: 0/17 AC: 2 Str: 17 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 3 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . d - +0 buckler rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun Missiles a - a curare-tipped needle Armour d - a +0 buckler (worn) e - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles g - a bread ration Skills: + Level 2.5 Fighting Level 2.4 Long Blades Level 1.0 Polearms - Level 1.0 Throwing - Level 1.1 Dodging - Level 1.7 Stealth - Level 1.1 Shields * Level 0.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Boing! b - a +2 blowgun (weapon) The bat closely misses you. The bat misses you. Firing (i - inventory): a - 2 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a curare-tipped needle. The curare-tipped needle closely misses the bat. The curare-tipped needle hits the rat. The rat is poisoned. The rat convulses. You kill the rat! The bat hits you but does no damage. The bat closely misses you. You are now empty-handed. The bat hits you but does no damage. You barely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/17 hp. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a dagger. You die... ...............# .............#.# #.[.# #............######### ###.........# ##..≈≈≈..## ............# #.≈≈≈≈≈≈≈.# ..(.........# #..≈≈≈≈≈..# ........bw..# #...≈...# ....####g##### ####### ... #@##..## #≈.≈# .. #.#....#####'### # #.#..§.###..)..### #§'##§§#8#(....#.# #§'#§§§'.'..<..'.# #§§.§§§#8#....(#.# ###..§.###..(..### #§#..#####§### # ##..## #§.≈# You could see a dart slug, a goblin and a bat. Vault maps used: D:1: shiori_arrival_elements Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: 2 curare-tipped needles, a +2 blowgun, a scroll of teleportation, a +0 buckler, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 50 | D:1 | Slain by a goblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.4 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.4 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 8 Fire: Blowgun || 1 Abil: Hop || 1 Armor: Robe || 9 Dodge: Dodged || 10 Block: Buckler || 3 Vanquished Creatures A rat (D:1) 1 creature vanquished.