Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 9 Sharkman1231 the Covered (level 2, 0/21 HPs) Began as a Barachi Wanderer on Dec 1, 2017. Slain by a leopard gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (425 turns). Sharkman1231 the Covered (Barachi Wanderer) Turns: 425, Time: 00:00:48 Health: 0/21 AC: 2 Str: 13 XL: 2 Next: 16% Magic: 5/5 EV: 11 Int: 12 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour d - a +0 robe (worn) Scrolls g - 2 scrolls of teleportation {unknown} i - a scroll of remove curse {unknown} Potions e - a potion of agility Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 c - Sif Muna's Guide on Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 Comestibles f - a bread ration h - 2 fruits Skills: + Level 1.5 Fighting - Level 2.4 Armour - Level 1.0 Stealth * Level 1.6 Unarmed Combat - Level 2.1 Spellcasting Level 2.1 Conjurations Level 1.1 Translocations Level 1.1 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the leopard gecko. The leopard gecko misses you. You barely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/21 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. You closely miss the leopard gecko. The leopard gecko barely misses you. x2 You barely miss the leopard gecko. The leopard gecko barely misses you. Okay, then. You miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/21 hp. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko misses you. The leopard gecko bites you. You die... .. #. ...# ##. # #.#.#.. .#.## .#...#.. ..... ... ## ........ ....... #.. .# ........ ......##.##.# ....[ .(.##.##....# #.#.##..#####.##.#.....# #......l@.............. ...................... #....#..####..##.#†)# ## . ...........#..##.#†.# # . .. .....##.#...........# .# ###.#. #.... #..........#..#..## ...... #... ###.....#.##).#.... ... ... #.........†....# ## #. #....##.....##.# You could see a leopard gecko. Vault maps used: D:1: dpeg_arrival_tiny_d Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: a book of Conjurations, a +0 spear, Sif Muna's Guide on Summoning, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Identified Sif Muna's Guide on Summoning 184 | D:1 | Reached skill level 1 in Unarmed Combat 290 | D:1 | Reached XP level 2. HP: 16/21 MP: 5/5 425 | D:1 | Slain by a leopard gecko Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.2 | 8.8 | 182.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.2 | 8.8 | 182.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Spear || 59 Use: Potion || 2 Armor: Robe || 22 Dodge: Dodged || 36 Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished.