Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 4 Sharkman1231 the Gusty (level 1, 0/15 HPs) Began as a Barachi Wanderer on Nov 30, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (56 turns). Sharkman1231 the Gusty (Barachi Wanderer) Turns: 56, Time: 00:00:17 Health: 0/15 AC: 2 Str: 12 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Armour d - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of brilliance {unknown} i - a potion of haste {unknown} Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles f - a bread ration Skills: + Level 1.5 Fighting Level 1.0 Crossbows - Level 2.0 Throwing - Level 1.2 Armour * Level 0.9 Unarmed Combat - Level 2.1 Spellcasting Level 3.2 Air Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal barely misses you. Unknown command. You barely miss the jackal. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 5/15 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You take 2 damage, and have 3/15 hp. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/15 hp. Unknown command. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... .......##...# #.... ..<.....'.## .h.# #...#####..#### .... ##.##.........# ..$ #.#..##......# #.# #.# ###......### ##..# #.# #..........###..####... #+#...#......#..hg..(...... ..##########.@########... ## #.## #..# ...## .... ##### You could see a jackal and a hobgoblin. Vault maps used: D:1: mrwooster_arrival_arrow, grunt_decor_clamped Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: a book of Air, a +0 mace, a potion of curing, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 56 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 76.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 76.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Mace || 21 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 23 Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished.