Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 14 Sharkman1231 the Skirmisher (level 2, -1/25 HPs) Began as a Mummy Wanderer on Nov 28, 2017. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (353 turns). Sharkman1231 the Skirmisher (Mummy Wanderer) Turns: 353, Time: 00:01:11 Health: -1/25 AC: 2 Str: 16 XL: 2 Next: 27% Magic: 2/2 EV: 11 Int: 11 God: Gold: 14 SH: 0 Dex: 10 Spells: 1/1 levels left rFire x . . SeeInvis . a - +2 quarterstaff rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) c - a +0 hand crossbow Missiles d - 26 bolts Armour e - a +0 robe (worn) Scrolls b - a scroll of teleportation Skills: + Level 4.2 Fighting * Level 2.1 Staves - Level 1.0 Crossbows - Level 1.0 Armour Level 1.0 Shields Level 1.0 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You take 3 damage, and have 7/25 hp. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You take 1 damage, and have 6/25 hp. Unknown command. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/25 hp. Unknown command. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #..........# #......†...########## ####..........†[.......##### #.............########.#.... #.............# #...##. #...$.........# #g.#### #...###.####### #..##(. #.......##############..##.. .?.#....#####.@%...........##.. ........#####S############.##.! (.........)...# #.##.. ##......####### #.##.. ...#.#..# ########.##.. ## #.#..# #.....#.....# # .... ............. ..### ............. ... ............. You could see an adder. Vault maps used: D:1: scummos_arrival_checkerplants, hangedman_decor_slide_cut Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: a +2 quarterstaff, a scroll of teleportation, a +0 hand crossbow, 26 bolts, a +0 robe 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 5/25 MP: 2/2 353 | D:1 | HP: 1/25 [adder (2)] 353 | D:1 | Slain by an adder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 2.5 | 280.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.7 | 2.5 | 280.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Quarterstaff || 33 Armor: Robe || 9 Dodge: Dodged || 33 Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished.