Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 7 Sharkman1231 the Sneak (level 1, 0/16 HPs) Began as a Mummy Wanderer on Nov 27, 2017. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (322 turns). Sharkman1231 the Sneak (Mummy Wanderer) Turns: 322, Time: 00:00:31 Health: 0/16 AC: 2 Str: 14 XL: 1 Next: 83% Magic: 2/2 EV: 11 Int: 11 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +2 blowgun f - a +0 dagger Armour e - a +0 robe (worn) Scrolls c - a scroll of teleportation g - a scroll of enchant weapon {unknown} Books d - Sif Muna's Guide on Dislocation Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Translocation 3 Skills: + Level 2.0 Fighting - Level 1.0 Throwing - Level 2.4 Stealth Level 1.0 Shields - Level 1.0 Unarmed Combat - Level 1.3 Spellcasting Level 1.0 Hexes Level 1.0 Translocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Firing (i - inventory): a - a curare-tipped needle (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (severely wounded) You shoot a curare-tipped needle. The curare-tipped needle closely misses the goblin. The curare-tipped needle misses the frilled lizard. The goblin barely misses you. You are now empty-handed. You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Your Fighting skill increases to level 2! The frilled lizard unfolds its giant frill. The frilled lizard bites you. You die... #####'#### ######.##### #..........# #.8..≈≈≈≈..# #..........# #.... ##########.## #.... ###......##.##... #................ #.#@#....##.###.# #.l.........# #.#### #.#############....# #>.......†.....(.... #.....#####......... #.....#####......#.. #.....##............ #...†.##...........# #.....##.......(.#.. You could see a frilled lizard. Vault maps used: D:1: dpeg_arrival_rooms_c Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: a curare-tipped needle, a +2 blowgun, a scroll of teleportation, Sif Muna's Guide on Dislocation, a +0 robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 322 | D:1 | Slain by a frilled lizard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.5 | 4.3 | 161.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.5 | 4.3 | 161.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 61 Fire: Blowgun || 1 Stab: Sleeping || 1 Armor: Robe || 28 Dodge: Dodged || 48 Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished.