Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 35 Sharkman1231 the Skirmisher (level 3, 0/30 HPs) Began as a Mummy Wanderer on Nov 27, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (185 turns). Sharkman1231 the Skirmisher (Mummy Wanderer) Turns: 185, Time: 00:01:04 Health: 0/30 AC: 2 Str: 16 XL: 3 Next: 17% Magic: 7/7 EV: 11 Int: 10 God: Gold: 16 SH: 0 Dex: 12 Spells: 7/7 levels left rFire x . . SeeInvis . a - +0 dagger (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . f - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) b - a +0 hand crossbow e - a +2 blowgun Missiles d - 18 bolts g - 2 curare-tipped needles Armour f - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation Skills: + Level 4.3 Fighting - Level 1.0 Crossbows - Level 1.0 Throwing - Level 1.0 Armour Level 1.0 Shields - Level 2.6 Spellcasting Level 1.0 Conjurations You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Unknown command. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/30 hp. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/30 hp. Unknown command. Unknown command. Unknown command. Unknown command. The jackal closely misses you. The jackal bites you. You die... #........h............. #.####.####)........... #.# #.####...(........ #.# #†##...(.....(.... #.# #.##.#†#.......... ##### ###.####....#.#.......... .....####.........###.#..(....... #.....##.#..†##h####(#.......... ##.#.......†....@.(...#...)...... ......##..#<#>##..##..#.......... ##.#......######......#.......... #....##.## ##.##..#.......... ####..>### ###..##...$...... ......##.## ##.##.##.......... ...##.....######.....##.......... ##.##.##..##>#.#..##.##.......... #.............†.....# You could see a jackal. Vault maps used: D:1: onia_arrival_handbag, wad_floor_pattern_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: 2 curare-tipped needles, a +2 blowgun, a +0 hand crossbow, 25 bolts, a scroll of teleportation, a +0 robe 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 9 | D:1 | Reached XP level 2. HP: 23/24 MP: 5/5 93 | D:1 | Reached skill level 4 in Fighting 121 | D:1 | Reached XP level 3. HP: 30/30 MP: 7/7 181 | D:1 | HP: 1/30 [jackal (2)] 185 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.9 | 204.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.9 | 204.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 32 Fire: Hand crossbow || 32 Armor: Robe || 24 Dodge: Dodged || 56 Vanquished Creatures 2 oozes (D:1) A dart slug (D:1) A ball python (D:1) 3 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) 5 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished.