Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 31 Sharkman1231 the Poker (level 3, 2/28 HPs) Began as a Demonspawn Gladiator on Sept 3, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:00:54 (997 turns). Sharkman1231 the Poker (Demonspawn Gladiator) Turns: 997, Time: 00:00:54 Health: 2/28 AC: 3 Str: 11 (14) XL: 3 Next: 7% Magic: 3/3 EV: 13 Int: 8 (9) God: Gold: 50 SH: 0 Dex: 14 (15) Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (2 -> -6) A: horns 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of remove curse {unknown} Potions h - a potion of degeneration Comestibles c - a royal jelly f - a bread ration j - 2 chunks of flesh Skills: + Level 2.4 Fighting * Level 3.3 Polearms - Level 1.7 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When hurt, damage is shared between your health and your magic reserves. Message History You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You take 4 damage, and have 2/22 hp. You closely miss the adder. You headbutt the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 9, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. * * * LOW HITPOINT WARNING * * * You feel sick. MP restored: 3 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. #.# #.# #.# #.# #@# #$# #.# #.# ##### #.# ##...## #.####.....# #.......<..# ######.....# ##...## There were no monsters in sight! Vault maps used: D:1: lemuel_arrival_room D:2: minmay_tetromino_o2, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 320 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 320 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 996 | D:2 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 996 | D:2 | Reached XP level 3. HP: 3/28 MP: 3/3 997 | D:2 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.9 | 14.1 | 117.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.9 | 14.1 | 117.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Trident || 50 Headbutt || 3 Throw: Throwing net || 1 Use: Potion || 2 Stab: Sleeping || 4 Armor: Leather armour || 9 Dodge: Dodged || 21 Vanquished Creatures An adder (D:2) An ooze (D:1) A ball python (D:1) 4 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished.