Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 6 Sharkman1231 the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Wanderer on Aug 25, 2017. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (85 turns). Sharkman1231 the Skirmisher (Demonspawn Wanderer) Turns: 85, Time: 00:00:23 Health: 0/18 AC: 2 Str: 12 XL: 1 Next: 75% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 quarterstaff Armour e - a +0 robe (worn) Wands d - a wand of random effects (14/48) Potions b - a potion of haste Comestibles f - a bread ration Skills: + Level 3.4 Fighting - Level 1.7 Staves - Level 1.0 Dodging - Level 2.6 Stealth - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. You take 2 damage, and have 3/18 hp. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The puff of frost hits the jackal. The jackal is severely wounded. This wand has 14 charges left. The jackal bites you but does no damage. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... . .# .. #. ...##.######.# ......†@h....# ##.##.######## # You could see a jackal. Vault maps used: D:1: kb_arrival_jail D:2: item_on_display_a, uniq_natasha, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Sharkman1231 set off with: a +2 dagger, a potion of haste, a +0 quarterstaff, a wand of random effects (15/48), a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed a draconian 2 | D:1 | Noticed a demigod 4 | D:1 | Noticed a centaur 4 | D:1 | Noticed a felid 6 | D:1 | Noticed a human 6 | D:1 | Noticed a vine stalker 8 | D:1 | Noticed an elf 10 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a vampire 12 | D:1 | Noticed a ghoul 14 | D:1 | Noticed an ogre 16 | D:1 | Noticed a tengu 16 | D:1 | Noticed a naga 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a spriggan 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a troll 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a gargoyle 26 | D:1 | Noticed a halfling 26 | D:1 | Noticed a formicid 85 | D:2 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.0 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 15 Evoke: Wand || 1 Armor: Robe || 7 Dodge: Dodged || 25 Vanquished Creatures 2 goblins (D:1) 2 jackals A kobold (D:1) 5 creatures vanquished.