Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 21 Sharkman1231 the Ducker (level 2, -1/22 HPs) Began as a Vampire Gladiator on June 17, 2017. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (704 turns). Sharkman1231 the Ducker (Vampire Gladiator) Turns: 704, Time: 00:00:57 Health: -1/22 AC: 4 Str: 13 XL: 2 Next: 62% Magic: 2/2 EV: 13 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire + . . SeeInvis + a - +0 long sword rCold + . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois + Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: resistant A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of enchant armour {unknown} g - 2 scrolls of amnesia {unknown} i - a scroll of immolation {unknown} j - a scroll of identify {unknown} Potions e - 2 potions of blood Skills: + Level 2.0 Fighting * Level 3.5 Long Blades - Level 1.5 Throwing + Level 3.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal misses you. The jackal bites you. x2 You take 4 damage, and have 7/22 hp. It was a potion of magic. Magic courses through your body. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You riposte. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. You take 1 damage, and have 6/22 hp. Unknown command. It was a potion of curing. You feel better. The jackal closely misses you. The jackal bites you but does no damage. You regained 5 hp, and now have 11/22 hp. It was a potion of resistance. You feel protected. The jackal bites you but does no damage. The jackal bites you. The jackal completely misses you. The worm bites you! Ouch! That really hurt! You die... ...#. #.†# ## .....######..# .............#### .........<........ .##..##......##### #. ##.##.....# ##g###..... #wh# ...... #@## ....#. #h# ....# .S. ### ..### #.# .. ..# .## You could see a worm, an adder, 2 jackals and a hobgoblin. Vault maps used: D:1: grunt_arrival_lava_bath, xom_teletrap_fun D:2: lemuel_doored_altar, minmay_lizard_king Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Vampire Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 283 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 443 | D:1 | Found a shimmering altar of Xom. 704 | D:2 | Slain by a worm Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 0.0 | 15.1 | 96.0 Dungeon | 100.0 | 100.0 | 1.0 | 0.0 | 15.1 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Long sword || 44 Bite || 6 Use: Potion || 3 Stab: Sleeping || 1 Armor: Leather armour || 16 Dodge: Dodged || 38 Rpst.: Long sword || 12 Vanquished Creatures A worm (D:2) A ball python (D:2) A goblin (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 4 bats A frilled lizard (D:1) 3 rats 18 creatures vanquished.