Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 12 Sharkman1231 the Chiller (level 2, 15/22 HPs) Began as a Ghoul Ice Elementalist on June 6, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (455 turns). Sharkman1231 the Chiller (Ghoul Ice Elementalist) Turns: 455, Time: 00:00:50 Health: 15/22 AC: 2 Str: 11 XL: 2 Next: 33% Magic: 3/3 EV: 12 Int: 10 God: Gold: 20 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions f - 2 potions of agility {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles c - a meat ration Skills: + Level 0.4 Fighting - Level 1.7 Dodging - Level 2.1 Stealth * Level 1.9 Unarmed Combat - Level 1.7 Spellcasting Level 0.7 Conjurations - Level 3.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You scratch the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #..# #..# #..# ###..##### ##.#...... #......# #.#@..####. ##(#........ ### #........##. ..# #..#.##..## ... .#####..#.# ..... ..# .......#..##..### # ######..#.....# # #..........## # #.##.......# There were no monsters in sight! Vault maps used: D:1: minmay_arrival_nine_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Ghoul Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 276 | D:1 | Reached skill level 1 in Unarmed Combat 351 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/3 455 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.9 | 11.7 | 162.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.9 | 11.7 | 162.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 33 Cast: Freeze || 9 Stab: Sleeping || 1 Eat: Chunk || 3 Armor: Robe || 12 Dodge: Dodged || 37 Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished.