Dungeon Crawl Stone Soup version 0.20-a0-893-g832831a (webtiles) character file. 4 Sharkman1231 the Vexing (level 1, 0/15 HPs) Began as a Demonspawn Arcane Marksman on Mar 17, 2017. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (168 turns). Sharkman1231 the Vexing (Demonspawn Arcane Marksman) Turns: 168, Time: 00:00:21 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 4 javelins (quivered) d - 2 throwing nets Armour e - a +0 robe (worn) Scrolls h - a scroll of immolation {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 2 bread rations g - a chunk of flesh Skills: + Level 1.1 Fighting * Level 0.1 Maces & Flails - Level 1.7 Throwing - Level 1.8 Dodging - Level 1.0 Spellcasting + Level 3.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 6/15 hp. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 2 damage, and have 4/15 hp. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin closely misses you. x2 Unknown command. Unknown command. Throwing (i - inventory. (,) - cycle): c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (lightly wounded) You throw a javelin. The javelin barely misses the hobgoblin. The hobgoblin hits you. You die... #.......# #.......# ....... ..... ## #### ... #.. ..# #.# #.## #.# ##.## #.##.##.####..@# #.##........†#.g....# ##.#####.##.#...#>##.# #......#.##.##...... ##........##.##........ .....##.####.##.##.#.(.# ##.#.##.# #.##.# .####. ##......# #..... .# .......## ### You could see a hobgoblin. Vault maps used: D:1: tarquinn_simple_flora_water_e Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 168 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.4 | 6.8 | 74.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.4 | 6.8 | 74.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Club || 17 Throw: Javelin || 2 Armor: Robe || 3 Dodge: Dodged || 7 Vanquished Creatures A bat (D:1) A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished.