Dungeon Crawl Stone Soup version 0.20-a0-739-g6bb112f (webtiles) character file. 6 Sharkman1231 the Vexing (level 1, 0/16 HPs) Began as a Centaur Enchanter on Feb 25, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (620 turns). Sharkman1231 the Vexing (Centaur Enchanter) Turns: 620, Time: 00:00:52 Health: 0/16 AC: 4 Str: 10 XL: 1 Next: 75% Magic: 3/3 EV: 9 Int: 14 God: Gold: 18 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn g - ring of stealth @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles f - 22 bolts Armour b - a +0 robe (worn) Jewellery g - a ring of stealth (left hand) j - an uncursed amulet of rage {unknown} Scrolls e - a scroll of remove curse {unknown} h - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 bread rations i - 2 chunks of flesh Skills: + Level 1.0 Fighting - Level 0.8 Short Blades - Level 0.9 Throwing - Level 1.3 Dodging - Level 1.7 Stealth - Level 1.5 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You are too injured to fight recklessly! Unknown command. You barely miss the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/16 hp. MASSIVE DAMAGE!! Unknown command. The jackal pauses to sniff the ground. A hobgoblin comes into view. It is wielding a club. Found 13 gold pieces. You see here a dented garnet amulet. j - a dented garnet amulet You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... .... #........# #..... #.#. #.#.......# #..... .. ..........# #..... #.#.......# #..... ..........# #..... ###########.. #.).......#.. ######............ #@h............### #h###..........# .... #..........# #.$..##.#.#####+## #....##.#.# .g......#.. ####.....#.#. #.....#.#.# You could see 2 jackals and a hobgoblin (sleeping). Vault maps used: D:1: lightli_arrival_windingriver, st_stairs_12 D:2: fiery_altar_vehumet Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Centaur Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 425 | D:1 | Reached skill level 1 in Fighting 620 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.0 | 4.9 | 101.5 Dungeon | 100.0 | 100.0 | 0.0 | 3.0 | 4.9 | 101.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 39 Kick || 5 Stab: Sleeping || 3 Armor: Robe || 11 Dodge: Dodged || 14 Vanquished Creatures A leopard gecko (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 5 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 6 creatures vanquished