Dungeon Crawl Stone Soup version 0.20-a0-464-g526fb3c (webtiles) character file. 6 Sharkman1231 the Vexing (level 2, 0/21 HPs) Began as a Human Enchanter on Jan 11, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (98 turns). Sharkman1231 the Vexing (Human Enchanter) Turns: 98, Time: 00:00:24 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 4/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.4 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal closely misses you. You take 1 damage, and have 4/21 hp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, chance to defeat MR: 63%) The jackal struggles to resist. The jackal closely misses you. You now have 4/5 mp. Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###...##...###.####### ####...####...###.....?... ###........................# #.....#####.....###.......# #[....#...#................. #.....#.8.###...###.#...#..# #.....#...###...# #.##...... #.....#####.#...###.....(... ................@hwh.#"...## ................###l..$.#.# ...<...........###......# ............... ..........# .............. ...........# #.....#####................. #.....#...#.............#.## #.....#.8.#.............#.# #.....#...# You could see a dart slug, 2 jackals and a frilled lizard. Vault maps used: D:1: minmay_arrival_glassed_features Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Reached skill level 1 in Fighting 89 | D:1 | Reached XP level 2. HP: 9/21 MP: 5/5 98 | D:1 | HP: 1/21 [jackal (3)] 98 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.4 | 2.4 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.4 | 2.4 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 38 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 39 Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) A bat (D:1) 5 creatures vanquished.