Dungeon Crawl Stone Soup version 0.20-a0-449-g96be121 (webtiles) character file. 6 Sharkman1231 the Vexing (level 1, -2/15 HPs) Began as a Mummy Enchanter on Jan 7, 2017. Shot with a stone by a goblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (509 turns). Sharkman1231 the Vexing (Mummy Enchanter) Turns: 509, Time: 00:00:53 Health: -2/15 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 4/4 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . b - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 cloak Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.4 Fighting - Level 0.7 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/15 hp. You hit the bat. The bat is severely wounded. The bat barely misses you. You hit the bat but do no damage. The bat is severely wounded. The bat closely misses you. The bat barely misses you. You miss the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/15 hp. Unknown command. Unknown command. The bat hits you but does no damage. The goblin shoots a stone. The stone hits you. You die... ##............... .. ######......(..###.# #...g...(.g.....## ##.#.............. . #.....#####.....# .. ###.#.#.## #......#.# ###.....#..###..b.....## #...............(....... #[..##..####.##@..$.### .S..#...### #.##.....# ..........###..#<..### ###..#...........### ##...#######.....# ###. #........# #. ..###.##.. #. ...# ..# . .. ..... .... You could see a goblin and a bat. Vault maps used: D:1: eino_arrival_tree_alley D:2: minivault_4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 259 | D:1 | Reached skill level 1 in Fighting 509 | D:2 | Shot with a stone by a goblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 1.3 | 78.5 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 1.3 | 78.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.5 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 33 Armor: Robe || 13 Dodge: Dodged || 45 Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:2) 5 creatures vanquished.