Dungeon Crawl Stone Soup version 0.18-a0-1747-g18c4181 (webtiles) character file. 0 Sharkman1231 the Skirmisher (level 1, -7/18 HPs) Began as a Human Abyssal Knight on Apr 12, 2016. Was a Follower of Lugonu. Mangled by a reaper ... wielding a +1 scythe of venom (25 damage) ... on level 1 of the Abyss. The game lasted 00:00:15 (178 turns). Sharkman1231 the Skirmisher (Human Abyssal Knight) Turns: 178, Time: 00:00:15 Health: -7/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 0/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... d - amulet of guardian spirit Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: screaming 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an amulet of guardian spirit (around neck) Comestibles c - a bread ration Skills: + Level 3.0 Fighting * Level 2.0 Long Blades - Level 2.0 Armour - Level 1.0 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You occasionally shout uncontrollably at your foes. Message History d - a dented copper amulet You now have 13 gold pieces. Put on which piece of jewellery? (? for menu, Esc to quit) You feel your power drawn to a protective spirit. d - an amulet of guardian spirit (around neck) You now have 0/2 mp. A reaper comes into view. It is wielding a scythe of venom. You don't have enough magic at the moment. Unknown command. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. A neqoxec comes into view. The neqoxec shouts! The neqoxec gestures at you. Strange energies course through your body. You feel the urge to shout. The reaper hits you from afar with a scythe of venom!! Ouch! That really hurt! You die... #..##.#..≈ ## ....≈##≈≈≈ ##### ...≈≈≈≈ ≈ ##...#.####.#≈≈≈≈≈≈. ### .#...#....#..≈≈≈≈ . ## .. #..≈≈.#.≈≈≈≈≈## #.#...#.#..≈≈.≈≈≈##.... .#. . ≈≈###≈....##.## .. ... .≈≈≈≈≈≈≈@.##...... .≈#..≈≈≈≈##≈≈.#....##... ###♣≈##≈≈≈≈...##2#.3...... #≈≈#.≈≈≈≈.#.###.####.##. ≈≈≈≈≈##. #.# #≈.... ### ≈. . You could see a reaper and a neqoxec. Vault maps used: Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Sharkman1231 the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 169 | Abyss:1 | Noticed a reaper 174 | Abyss:1 | Noticed a neqoxec 174 | Abyss:1 | Gained mutation: You occasionally shout uncontrollably at your foes. [a neqoxec] 178 | Abyss:1 | Mangled by a reaper Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 26.3 | 19.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 26.3 | 19.0 +-------+-------+-------+-------+-------+----------------------