Dungeon Crawl Stone Soup version 0.18-a0-998-gcb3fcb1 (webtiles) character file. 7 Sharkman1231 the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on Jan 5, 2016. Was a Follower of Lugonu. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (137 turns). Sharkman1231 the Skirmisher (Mummy Abyssal Knight) Turns: 137, Time: 00:00:26 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 83% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 17 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +1 falchion rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of fear {unknown} Skills: + Level 3.1 Fighting * Level 1.9 Long Blades - Level 1.5 Armour - Level 0.7 Dodging + Level 1.8 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/18 hp. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ... #.# ..# #.# #.# ###########.# #......(.##.# #........##@# #........##h# #.......h##.# #......hh...# ######......+ #......# #......# #......# ######## You could see a jackal. Vault maps used: D:1: lemuel_arrival_broad_hall, minmay_quantized D:2: first_bread, grunt_ministairs_3, uniq_iyjb Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Sharkman1231 the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 41 | D:1 | Escaped the Abyss 137 | D:2 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 0.0 | 4.3 | 38.3 Dungeon | 63.6 | 62.6 | 4.0 | 0.0 | 6.9 | 36.0 Abyss | 36.4 | 37.4 | 0.0 | 0.0 | 0.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Falchion || 28 Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:2) A kobold (D:2) 5 creatures vanquished.