Dungeon Crawl Stone Soup version 0.18-a0-993-g4a3b7c7 (webtiles) character file. 0 Sharkman1231 the Ducker (level 1, 0/10 HPs) Began as a Felid Abyssal Knight on Jan 4, 2016. Was a Follower of Lugonu. Slain by a chaos spawn (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:31 (76 turns). Sharkman1231 the Ducker (Felid Abyssal Knight) Turns: 76, Time: 00:00:31 Health: 0/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Comestibles a - a meat ration Skills: + Level 3.0 Fighting + Level 3.2 Dodging + Level 2.0 Unarmed Combat + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Sharkman1231 the Felid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Unknown command. Found 13 stones. An orange demon comes into view. Unknown command. The orange demon screeches! A large abomination comes into view. A chaos spawn comes into view. A ghost moth and a thrashing horror come into view. The ghost moth moves out of view. The thrashing horror roars! You fail to use your ability. The chaos spawn gores you. The chaos spawn freezes you! Ouch! That really hurt! You die... #.. #.....#.#.# #.# .## #.#.# #. #.#.#...4####. . ...####.# ..#.4# .# .. #. #.#. ..4.##....#. ..y# ##...#.#... # ....(. #....#.#.## #...# #...4 . ......#.#####...# #.###... #.#..#.#.##### ### # # ##.#.X@#....# .. #. . ###.3## . . ##..# ... ###.#. . #...#.. #.. .# # #.# #. #. ...# # # .....# ...## #. .###... ....# ##..# . . ##.#. #.. #.. # # # ... #. . You could see a ghost moth (wandering), a thrashing horror and a chaos spawn. Vault maps used: Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Sharkman1231 the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 51 | Abyss:1 | Noticed an orange demon 56 | Abyss:1 | Noticed a large abomination 72 | Abyss:1 | Noticed a chaos spawn 73 | Abyss:1 | Noticed a thrashing horror 73 | Abyss:1 | Noticed a ghost moth 76 | Abyss:1 | Slain by a chaos spawn Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.9 | 34.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 5.9 | 34.0 +-------+-------+-------+-------+-------+----------------------