Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 5 Sharkman1231 the Ducker (level 1, 0/12 HPs) Began as a Tengu Arcane Marksman on Nov 19, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (612 turns). Sharkman1231 the Ducker (Tengu Arcane Marksman) Turns: 612, Time: 00:00:46 Health: 0/12 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 13 God: Gold: 29 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Missiles d - 2 throwing nets (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of remove curse {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration Skills: + Level 1.8 Fighting - Level 2.0 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You throw a javelin. The javelin hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/12 hp. Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You throw a javelin. The javelin barely misses the jackal. The jackal closely misses you. x2 Throwing (i - inventory. (,) - cycle): c - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You throw a javelin. The javelin completely misses the jackal. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... .#########≈≈≈♣###..########...... .......##≈≈≈♣..##..##............ ........#♣♣♣..###...#............ [.......'......<#...#...........[ .......##♣♣♣..###...#.....#...... .......##≈≈≈♣..##.>.#.....# ..h.. .......###≈≈≈♣###...#.....#...... #.....###########................ #....)##.(.....h@...............# #.............######........... # #.............'....+.........#. #.............#....#....#....# ).............#....#....####.# ..............#........... .# .....############.......... .......##....# #.......... .......##....# #........ You could see a jackal. Vault maps used: D:1: saegor_arrival_simple_d Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sharkman1231 the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 612 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.1 | 9.1 | 88.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.1 | 9.1 | 88.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 20 Throw: Javelin || 9 Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished.