Dungeon Crawl Stone Soup version 0.17-a0-1840-g87820a2 (webtiles) character file. 30 Sharkman1231 the Skirmisher (level 3, 0/23 HPs) Began as a Tengu Arcane Marksman on Sept 16, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:51 (1471 turns). Sharkman1231 the Skirmisher (Tengu Arcane Marksman) Turns: 1471, Time: 00:00:51 Health: 0/23 AC: 2 Str: 11 XL: 3 Next: 20% Magic: 5/5 EV: 12 Int: 13 God: Gold: 38 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -8), not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Missiles a - a javelin (quivered) b - 2 throwing nets Armour c - a +0 robe (worn) Scrolls f - a scroll of fog {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration Skills: + Level 3.0 Fighting - Level 2.1 Throwing - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A worm comes into view. You closely miss the adder. Your kick misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 1 damage, and have 3/18 hp. You are too injured to fight recklessly! You miss the adder. You claw the adder. You kill the adder! Your Fighting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/23 hp. MP restored: 5 You die... #. #. .# #. #.# ##.###.# ......# ..##.# #.##.######## #@##......... #......#(r........## .######w##K...#(...# #. #.<(..(# #. #..#.### #. #..#... .. #....K... .. ....####?.. ##.##..# #. You could see a kobold and a rat. Vault maps used: D:1: dpeg_arrival_tiny_g D:2: grunt_temple_overflow_diamond, dk_vineyard_1, uniq_sigmund Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sharkman1231 the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 643 | D:1 | Reached XP level 2. HP: 9/17 MP: 4/4 1470 | D:2 | Reached skill level 3 in Fighting 1470 | D:2 | Reached XP level 3. HP: 3/23 MP: 5/5 1470 | D:2 | HP: 1/23 [kobold/stone (1)] 1471 | D:2 | Succumbed to an adder's poison Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 6.8 | 10.3 | 117.0 Dungeon | 100.0 | 100.0 | 0.4 | 6.8 | 10.3 | 117.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 72 Throw: Javelin || 4 Eat: Chunk || 2 Vanquished Creatures An adder (D:2) An ooze (D:1) A bat (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) A kobold (D:1) A giant newt (D:1) 15 creatures vanquished.