Dungeon Crawl Stone Soup version 0.17-a0-1838-g891d947 (webtiles) character file. 11 Sharkman1231 the Skirmisher (level 2, 0/29 HPs) Began as an Ogre Arcane Marksman on Sept 15, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (977 turns). Sharkman1231 the Skirmisher (Ogre Arcane Marksman) Turns: 977, Time: 00:01:00 Health: 0/29 AC: 3 Str: 15 XL: 2 Next: 29% Magic: 3/3 EV: 10 Int: 12 God: Gold: 6 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand weapons a - a +0 whip (weapon) j - a +0 dagger Missiles b - 2 throwing nets l - 3 large rocks (quivered) Armour c - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} h - a scroll of fear {unknown} i - 2 scrolls of noise {unknown} k - a scroll of immolation {unknown} Potions g - 3 potions of curing {unknown} n - a potion of might {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration m - a chunk of flesh Skills: + Level 2.5 Fighting + Level 0.3 Maces & Flails + Level 2.5 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/29 hp. You completely miss the jackal. The jackal barely misses you. Unknown command. You miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/29 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/29 hp. Throwing (i - inventory. (,) - cycle): l - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a large rock. The large rock closely misses the jackal. You hear a bark! The jackal bites you. You die... ##### ###### ....# ##....# ....# #.†...# ....######### #@#...# )..†........# #h#...#### ....>.......# ##.#h.....# ............###.(#..†...# ................##......# ##...............#......# ##........................# ..........................# ################......>....# You could see a jackal. Vault maps used: D:1: dpeg_arrival_boxorama Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sharkman1231 the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 750 | D:1 | Reached XP level 2. HP: 27/29 MP: 3/3 976 | D:1 | HP: 1/29 [jackal (2)] 977 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.8 | 6.8 | 207.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.8 | 6.8 | 207.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 60 Unarmed || 21 Whip || 10 Throw: Large rock || 1 Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) 3 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished.