Dungeon Crawl Stone Soup version 0.17-a0-1838-g891d947 (webtiles) character file. 10 Sharkman1231 the Skirmisher (level 2, 0/31 HPs) Began as an Ogre Arcane Marksman on Sept 15, 2015. Was an Initiate of Ashenzari. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (691 turns). Sharkman1231 the Skirmisher (Ogre Arcane Marksman) Turns: 691, Time: 00:00:52 Health: 0/31 AC: 4 Str: 15 XL: 2 Next: 20% Magic: 3/3 EV: 10 Int: 12 God: Ashenzari [......] Gold: 11 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Clarity . c - +1 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (helmet restricted) rElec + Spirit . (no cloak) rCorr + Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: resistant, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles b - 2 throwing nets (quivered) Armour c - a +1 robe (worn) Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - 2 bread rations Skills: + Level 3.0 Fighting - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The jackal barely misses you. You are too injured to fight recklessly! Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You take 2 damage, and have 1/31 hp. You are too injured to fight recklessly! Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You are too injured to fight recklessly! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You die... .).................# ........###........# ...................# ..........#........# ........#.#........# ........Kg..h......# ........#..#h####### ........#.h#h# ...[....#..#@# ####.#.#..#.# #.#.#..#.# # #..... #.##.# #. #.# ..# ### You could see 3 jackals. Vault maps used: D:1: dpeg_arrival_short_road, ashenzari_altar_1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sharkman1231 the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 431 | D:1 | Reached XP level 2. HP: 5/29 MP: 3/3 626 | D:1 | Found a shattered altar of Ashenzari. 648 | D:1 | Became a worshipper of Ashenzari the Shackled 680 | D:1 | Reached skill level 3 in Fighting 689 | D:1 | HP: 1/31 [jackal (2)] 691 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.8 | 4.7 | 211.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.8 | 4.7 | 211.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 75 Throw: Large rock || 6 Use: Scroll || 2 Potion || 2 Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A giant gecko (D:1) A giant newt (D:1) 6 creatures vanquished.