Dungeon Crawl Stone Soup version 0.17-a0-1830-g81820eb (webtiles) character file. 5 Sharkman1231 the Vexing (level 1, -2/13 HPs) Began as an Octopode Arcane Marksman on Sept 13, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (21 turns). Sharkman1231 the Vexing (Octopode Arcane Marksman) Turns: 21, Time: 00:00:08 Health: -2/13 AC: 1 Str: 10 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 5 javelins (quivered) b - 2 throwing nets Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles d - a bread ration Skills: - Level 1.0 Fighting - Level 2.0 Throwing - Level 2.0 Dodging + Level 1.3 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The jackal closely misses you. Unknown command. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! The jackal barks! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Unknown command. You tentacle-slap the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! The jackal misses you. The jackal closely misses you. Unknown command. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## ..###########..# #..............# #..........[...# [...##h##h....# . ##h@.##h...# #..<..#....# ##...##..h.# ##+## .h.g.# ...#.# ...#.# You could see 2 jackals. Vault maps used: D:1: dpeg_arrival_shelter Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sharkman1231 the Octopode Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 16 | D:1 | Reached skill level 1 in Unarmed Combat 21 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.1 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.1 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 12 Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 creatures vanquished.