Dungeon Crawl Stone Soup version 0.17-a0-1804-gf6433eb (webtiles) character file. 5 Sharkman1231 the Vexing (level 1, 0/16 HPs) Began as a Mummy Arcane Marksman on Sept 12, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (361 turns). Sharkman1231 the Vexing (Mummy Arcane Marksman) Turns: 361, Time: 00:00:28 Health: 0/16 AC: 2 Str: 14 XL: 1 Next: 66% Magic: 2/2 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 11 Spells: 1 memorised, 1 level left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . c - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles b - a throwing net (quivered) Armour c - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Skills: + Level 1.8 Fighting - Level 1.5 Throwing - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/16 hp. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ##### ######### #... ........####.### #######.#..(...# #....#)#(######## ###..#.#..@hh...# #####......#.########.# .............. #####.####.### # #.# ##### #.# ....# #.# ....# .# ....# You could see 2 jackals. Vault maps used: D:1: tarquinn_simple_flora_water_d Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sharkman1231 the Mummy Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 361 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.3 | 8.1 | 86.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.3 | 8.1 | 86.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 27 Throw: Javelin || 12 Throwing net || 1 Stab: Sleeping || 1 Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 5 creatures vanquished.