Dungeon Crawl Stone Soup version 0.21.0-25-ge575cb9 (webtiles) character file. 17 Shandreya the Thaumaturge (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Jan 24, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (430 turns). Shandreya the Thaumaturge (Gnoll Wanderer) Turns: 430, Time: 00:00:53 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 62% Magic: 12/12 EV: 11 Int: 15 God: Gold: 41 SH: 0 Dex: 16 Spells: 16/19 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... i - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.38/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour e - a +0 robe (worn) Jewellery i - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls h - 2 scrolls of fear {unknown} j - 2 scrolls of remove curse {unknown} l - a scroll of random uselessness {unknown} n - a scroll of noise {unknown} p - a scroll of enchant weapon {unknown} Potions a - a potion of berserk rage {!q} k - a potion of lignification {unknown} m - 2 potions of brilliance {unknown} o - a potion of flight {unknown} Books c - the Almanac of the Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 d - the Catalogue of Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles b - a chunk of flesh g - 2 rations Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 6.5 Unarmed Combat + Level 9.2 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 2.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 10% 1 None b - Blink Tloc N/A 14% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a ball python (hasn't noticed you) The sting hits the ball python. The ball python is poisoned. You kill the ball python! No target in view! No target in view! No target in view! No target in view! Found a scroll labeled JOTEGG ZEUS. Found a stone staircase leading down. Magic restored. You now have 30 gold pieces (gained 8). A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat comes into view. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (heavily wounded) The sting hits the bat. The bat is poisoned. You kill the bat! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The sting hits the bat. The bat is poisoned. You kill the bat! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) m - 2 brown potions n - a scroll labeled WAOBA WIDGHO; o - a bubbling yellow potion h - 2 scrolls labeled JOTEGG ZEUS (gained 1) g - 2 rations (gained 1) You now have 41 gold pieces (gained 11). p - a scroll labeled OWEYSU SOMYE A leopard gecko comes into view. The leopard gecko hisses angrily. You see here 12 gold pieces. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging) The sting misses the leopard gecko. A leopard gecko is nearby! A leopard gecko is nearby! You hit the leopard gecko but do no damage. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. The leopard gecko barely misses you. You miss the leopard gecko. The leopard gecko misses you. The leopard gecko hisses menacingly. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you but does no damage. You hit the leopard gecko. Your punch misses the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging) The sting misses the leopard gecko. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. The leopard gecko bites you. You hit the leopard gecko but do no damage. You bite the leopard gecko, but do no damage. The leopard gecko is severely wounded. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You hit the leopard gecko. You bite the leopard gecko, but do no damage. The leopard gecko is almost dead. The leopard gecko bites you. You miss the leopard gecko. Your punch misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko but do no damage. The leopard gecko is almost dead. The leopard gecko barely misses you. The leopard gecko bites you. You die... #.#####.....####.... #........##...)..... #####........###...# #.#..##.## ##... ###...###†### #... #....###....####.. (######.#.####.......... .......$.......^.(...... .......@.[.####.#######. .......l#...# #...# ........##..#####.###### ........# #............. ........# #..#####.##### ........# ... #...### ........# .. ###..## ......... ##.## #... You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 bats (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Shandreya the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Shandreya set off with: a potion of berserk rage {!q}, a potion of heal wounds, the Almanac of the Voyage, the Catalogue of Venom, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 0 | D:1 | Identified the Almanac of the Voyage 0 | D:1 | Identified the Catalogue of Venom 24 | D:1 | HP: 3/13 [dart slug/slug dart (3)] 280 | D:1 | Reached skill level 2 in Ice Magic 299 | D:1 | Reached XP level 2. HP: 17/19 MP: 12/12 326 | D:1 | HP: 2/20 [hobgoblin (4)] 348 | D:1 | Learned a level 1 spell: Sting 362 | D:1 | Learned a level 2 spell: Blink 429 | D:1 | HP: 4/20 [leopard gecko (4)] 430 | D:1 | Slain by a leopard gecko Skill XL: | 1 | ---------------+----+----- Spellcasting | | 9.2 Ice Magic | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Slings | | 0.4 Bows | | 0.4 Crossbows | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 0.4 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 6.5 Conjurations | | 0.2 Hexes | | 0.2 Charms | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Action || total -------------------------++------- Melee: Dagger || 66 Bite || 7 Cast: Sting || 7 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 20 Dodge: Dodged || 36 Vault maps used: D:1: dpeg_arrival_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 50.7 | 17.2 | 430.0 Dungeon | 100.0 | 100.0 | 0.0 | 50.7 | 17.2 | 430.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------